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- using System;
- namespace Ryujinx.Memory.Range
- {
- /// <summary>
- /// Range of memory composed of an address and size.
- /// </summary>
- public struct MemoryRange : IEquatable<MemoryRange>
- {
- /// <summary>
- /// An empty memory range, with a null address and zero size.
- /// </summary>
- public static MemoryRange Empty => new MemoryRange(0UL, 0);
- /// <summary>
- /// Start address of the range.
- /// </summary>
- public ulong Address { get; }
- /// <summary>
- /// Size of the range in bytes.
- /// </summary>
- public ulong Size { get; }
- /// <summary>
- /// Address where the range ends (exclusive).
- /// </summary>
- public ulong EndAddress => Address + Size;
- /// <summary>
- /// Creates a new memory range with the specified address and size.
- /// </summary>
- /// <param name="address">Start address</param>
- /// <param name="size">Size in bytes</param>
- public MemoryRange(ulong address, ulong size)
- {
- Address = address;
- Size = size;
- }
- /// <summary>
- /// Checks if the range overlaps with another.
- /// </summary>
- /// <param name="other">The other range to check for overlap</param>
- /// <returns>True if the ranges overlap, false otherwise</returns>
- public bool OverlapsWith(MemoryRange other)
- {
- ulong thisAddress = Address;
- ulong thisEndAddress = EndAddress;
- ulong otherAddress = other.Address;
- ulong otherEndAddress = other.EndAddress;
- return thisAddress < otherEndAddress && otherAddress < thisEndAddress;
- }
- public override bool Equals(object obj)
- {
- return obj is MemoryRange other && Equals(other);
- }
- public bool Equals(MemoryRange other)
- {
- return Address == other.Address && Size == other.Size;
- }
- public override int GetHashCode()
- {
- return HashCode.Combine(Address, Size);
- }
- }
- }
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