| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 |
- using System.Runtime.CompilerServices;
- namespace Ryujinx.Graphics.Shader
- {
- public enum TextureHandleType
- {
- CombinedSampler = 0, // Must be 0.
- SeparateSamplerHandle = 1,
- SeparateSamplerId = 2
- }
- public static class TextureHandle
- {
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static int PackSlots(int cbufSlot0, int cbufSlot1)
- {
- return cbufSlot0 | ((cbufSlot1 + 1) << 16);
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static (int, int) UnpackSlots(int slots, int defaultTextureBufferIndex)
- {
- int textureBufferIndex;
- int samplerBufferIndex;
- if (slots < 0)
- {
- textureBufferIndex = defaultTextureBufferIndex;
- samplerBufferIndex = textureBufferIndex;
- }
- else
- {
- uint high = (uint)slots >> 16;
- textureBufferIndex = (ushort)slots;
- samplerBufferIndex = high != 0 ? (int)high - 1 : textureBufferIndex;
- }
- return (textureBufferIndex, samplerBufferIndex);
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static int PackOffsets(int cbufOffset0, int cbufOffset1, TextureHandleType type)
- {
- return cbufOffset0 | (cbufOffset1 << 14) | ((int)type << 28);
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public static (int, int, TextureHandleType) UnpackOffsets(int handle)
- {
- return (handle & 0x3fff, (handle >> 14) & 0x3fff, (TextureHandleType)((uint)handle >> 28));
- }
- }
- }
|