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Commands
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 years ago |
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Model
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
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Resources
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 years ago |
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BufferMap.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
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CommandHelper.cs
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 years ago |
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CommandType.cs
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cda659955c
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
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4 years ago |
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SyncMap.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
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ThreadedHelpers.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
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ThreadedPipeline.cs
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79adba4402
Add support for render scale to vertex stage. (#2763)
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4 years ago |
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ThreadedRenderer.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |
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ThreadedWindow.cs
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ec3e848d79
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
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4 years ago |