ICounterEvent.cs 210 B

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  1. using System;
  2. namespace Ryujinx.Graphics.GAL
  3. {
  4. public interface ICounterEvent : IDisposable
  5. {
  6. bool Invalid { get; set; }
  7. bool ReserveForHostAccess();
  8. void Flush();
  9. }
  10. }