gdkchan f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) %!s(int64=8) %!d(string=hai) anos
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Gpu f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) %!s(int64=8) %!d(string=hai) anos
Hid a8ba340dde Improved logging (#103) %!s(int64=8) %!d(string=hai) anos
Loaders 34037701c7 NvServices refactoring (#120) %!s(int64=8) %!d(string=hai) anos
Logging 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) %!s(int64=8) %!d(string=hai) anos
OsHle 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) %!s(int64=8) %!d(string=hai) anos
Settings 79a5939734 Improvements to audout (#58) %!s(int64=8) %!d(string=hai) anos
PerformanceStatistics.cs 5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size %!s(int64=8) %!d(string=hai) anos
Ryujinx.Core.csproj f9f111bc85 Add intrinsics support (#121) %!s(int64=8) %!d(string=hai) anos
Switch.cs 34037701c7 NvServices refactoring (#120) %!s(int64=8) %!d(string=hai) anos
VirtualFileSystem.cs 79a5939734 Improvements to audout (#58) %!s(int64=8) %!d(string=hai) anos