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Gpu
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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%!s(int64=8) %!d(string=hai) anos |
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Hid
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a8ba340dde
Improved logging (#103)
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%!s(int64=8) %!d(string=hai) anos |
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Loaders
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34037701c7
NvServices refactoring (#120)
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%!s(int64=8) %!d(string=hai) anos |
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Logging
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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%!s(int64=8) %!d(string=hai) anos |
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OsHle
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9670c096e4
Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now)
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%!s(int64=8) %!d(string=hai) anos |
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Settings
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79a5939734
Improvements to audout (#58)
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%!s(int64=8) %!d(string=hai) anos |
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PerformanceStatistics.cs
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5912bd2beb
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
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%!s(int64=8) %!d(string=hai) anos |
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Ryujinx.Core.csproj
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f9f111bc85
Add intrinsics support (#121)
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%!s(int64=8) %!d(string=hai) anos |
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Switch.cs
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34037701c7
NvServices refactoring (#120)
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%!s(int64=8) %!d(string=hai) anos |
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VirtualFileSystem.cs
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79a5939734
Improvements to audout (#58)
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%!s(int64=8) %!d(string=hai) anos |