AudioDeviceServer.cs 11 KB

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  1. using Ryujinx.Common.Logging;
  2. using Ryujinx.Cpu;
  3. using Ryujinx.HLE.HOS.Ipc;
  4. using Ryujinx.HLE.HOS.Kernel.Common;
  5. using Ryujinx.HLE.HOS.Kernel.Threading;
  6. using System;
  7. using System.Text;
  8. namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
  9. {
  10. class AudioDeviceServer : IpcService
  11. {
  12. private const int AudioDeviceNameSize = 0x100;
  13. private IAudioDevice _impl;
  14. public AudioDeviceServer(IAudioDevice impl)
  15. {
  16. _impl = impl;
  17. }
  18. [CommandHipc(0)]
  19. // ListAudioDeviceName() -> (u32, buffer<bytes, 6>)
  20. public ResultCode ListAudioDeviceName(ServiceCtx context)
  21. {
  22. string[] deviceNames = _impl.ListAudioDeviceName();
  23. ulong position = context.Request.ReceiveBuff[0].Position;
  24. ulong size = context.Request.ReceiveBuff[0].Size;
  25. ulong basePosition = position;
  26. int count = 0;
  27. foreach (string name in deviceNames)
  28. {
  29. byte[] buffer = Encoding.ASCII.GetBytes(name);
  30. if ((position - basePosition) + (ulong)buffer.Length > size)
  31. {
  32. break;
  33. }
  34. context.Memory.Write(position, buffer);
  35. MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
  36. position += AudioDeviceNameSize;
  37. count++;
  38. }
  39. context.ResponseData.Write(count);
  40. return ResultCode.Success;
  41. }
  42. [CommandHipc(1)]
  43. // SetAudioDeviceOutputVolume(f32 volume, buffer<bytes, 5> name)
  44. public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context)
  45. {
  46. float volume = context.RequestData.ReadSingle();
  47. ulong position = context.Request.SendBuff[0].Position;
  48. ulong size = context.Request.SendBuff[0].Size;
  49. string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
  50. return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
  51. }
  52. [CommandHipc(2)]
  53. // GetAudioDeviceOutputVolume(buffer<bytes, 5> name) -> f32 volume
  54. public ResultCode GetAudioDeviceOutputVolume(ServiceCtx context)
  55. {
  56. ulong position = context.Request.SendBuff[0].Position;
  57. ulong size = context.Request.SendBuff[0].Size;
  58. string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
  59. ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
  60. if (result == ResultCode.Success)
  61. {
  62. context.ResponseData.Write(volume);
  63. }
  64. return result;
  65. }
  66. [CommandHipc(3)]
  67. // GetActiveAudioDeviceName() -> buffer<bytes, 6>
  68. public ResultCode GetActiveAudioDeviceName(ServiceCtx context)
  69. {
  70. string name = _impl.GetActiveAudioDeviceName();
  71. ulong position = context.Request.ReceiveBuff[0].Position;
  72. ulong size = context.Request.ReceiveBuff[0].Size;
  73. byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
  74. if ((ulong)deviceNameBuffer.Length <= size)
  75. {
  76. context.Memory.Write(position, deviceNameBuffer);
  77. }
  78. else
  79. {
  80. Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
  81. }
  82. return ResultCode.Success;
  83. }
  84. [CommandHipc(4)]
  85. // QueryAudioDeviceSystemEvent() -> handle<copy, event>
  86. public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context)
  87. {
  88. KEvent deviceSystemEvent = _impl.QueryAudioDeviceSystemEvent();
  89. if (context.Process.HandleTable.GenerateHandle(deviceSystemEvent.ReadableEvent, out int handle) != KernelResult.Success)
  90. {
  91. throw new InvalidOperationException("Out of handles!");
  92. }
  93. context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
  94. Logger.Stub?.PrintStub(LogClass.ServiceAudio);
  95. return ResultCode.Success;
  96. }
  97. [CommandHipc(5)]
  98. // GetActiveChannelCount() -> u32
  99. public ResultCode GetActiveChannelCount(ServiceCtx context)
  100. {
  101. context.ResponseData.Write(_impl.GetActiveChannelCount());
  102. Logger.Stub?.PrintStub(LogClass.ServiceAudio);
  103. return ResultCode.Success;
  104. }
  105. [CommandHipc(6)] // 3.0.0+
  106. // ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>)
  107. public ResultCode ListAudioDeviceNameAuto(ServiceCtx context)
  108. {
  109. string[] deviceNames = _impl.ListAudioDeviceName();
  110. (ulong position, ulong size) = context.Request.GetBufferType0x22();
  111. ulong basePosition = position;
  112. int count = 0;
  113. foreach (string name in deviceNames)
  114. {
  115. byte[] buffer = Encoding.ASCII.GetBytes(name);
  116. if ((position - basePosition) + (ulong)buffer.Length > size)
  117. {
  118. break;
  119. }
  120. context.Memory.Write(position, buffer);
  121. MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
  122. position += AudioDeviceNameSize;
  123. count++;
  124. }
  125. context.ResponseData.Write(count);
  126. return ResultCode.Success;
  127. }
  128. [CommandHipc(7)] // 3.0.0+
  129. // SetAudioDeviceOutputVolumeAuto(f32 volume, buffer<bytes, 0x21> name)
  130. public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
  131. {
  132. float volume = context.RequestData.ReadSingle();
  133. (ulong position, ulong size) = context.Request.GetBufferType0x21();
  134. string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
  135. return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
  136. }
  137. [CommandHipc(8)] // 3.0.0+
  138. // GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21> name) -> f32
  139. public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
  140. {
  141. (ulong position, ulong size) = context.Request.GetBufferType0x21();
  142. string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, (long)size);
  143. ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
  144. if (result == ResultCode.Success)
  145. {
  146. context.ResponseData.Write(volume);
  147. }
  148. return ResultCode.Success;
  149. }
  150. [CommandHipc(10)] // 3.0.0+
  151. // GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22>
  152. public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context)
  153. {
  154. string name = _impl.GetActiveAudioDeviceName();
  155. (ulong position, ulong size) = context.Request.GetBufferType0x22();
  156. byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
  157. if ((ulong)deviceNameBuffer.Length <= size)
  158. {
  159. context.Memory.Write(position, deviceNameBuffer);
  160. }
  161. else
  162. {
  163. Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
  164. }
  165. return ResultCode.Success;
  166. }
  167. [CommandHipc(11)] // 3.0.0+
  168. // QueryAudioDeviceInputEvent() -> handle<copy, event>
  169. public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context)
  170. {
  171. KEvent deviceInputEvent = _impl.QueryAudioDeviceInputEvent();
  172. if (context.Process.HandleTable.GenerateHandle(deviceInputEvent.ReadableEvent, out int handle) != KernelResult.Success)
  173. {
  174. throw new InvalidOperationException("Out of handles!");
  175. }
  176. context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
  177. Logger.Stub?.PrintStub(LogClass.ServiceAudio);
  178. return ResultCode.Success;
  179. }
  180. [CommandHipc(12)] // 3.0.0+
  181. // QueryAudioDeviceOutputEvent() -> handle<copy, event>
  182. public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context)
  183. {
  184. KEvent deviceOutputEvent = _impl.QueryAudioDeviceOutputEvent();
  185. if (context.Process.HandleTable.GenerateHandle(deviceOutputEvent.ReadableEvent, out int handle) != KernelResult.Success)
  186. {
  187. throw new InvalidOperationException("Out of handles!");
  188. }
  189. context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
  190. Logger.Stub?.PrintStub(LogClass.ServiceAudio);
  191. return ResultCode.Success;
  192. }
  193. [CommandHipc(13)] // 13.0.0+
  194. // GetActiveAudioOutputDeviceName() -> buffer<bytes, 6>
  195. public ResultCode GetActiveAudioOutputDeviceName(ServiceCtx context)
  196. {
  197. string name = _impl.GetActiveAudioOutputDeviceName();
  198. ulong position = context.Request.ReceiveBuff[0].Position;
  199. ulong size = context.Request.ReceiveBuff[0].Size;
  200. byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
  201. if ((ulong)deviceNameBuffer.Length <= size)
  202. {
  203. context.Memory.Write(position, deviceNameBuffer);
  204. }
  205. else
  206. {
  207. Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
  208. }
  209. return ResultCode.Success;
  210. }
  211. [CommandHipc(14)] // 13.0.0+
  212. // ListAudioOutputDeviceName() -> (u32, buffer<bytes, 6>)
  213. public ResultCode ListAudioOutputDeviceName(ServiceCtx context)
  214. {
  215. string[] deviceNames = _impl.ListAudioOutputDeviceName();
  216. ulong position = context.Request.ReceiveBuff[0].Position;
  217. ulong size = context.Request.ReceiveBuff[0].Size;
  218. ulong basePosition = position;
  219. int count = 0;
  220. foreach (string name in deviceNames)
  221. {
  222. byte[] buffer = Encoding.ASCII.GetBytes(name);
  223. if ((position - basePosition) + (ulong)buffer.Length > size)
  224. {
  225. break;
  226. }
  227. context.Memory.Write(position, buffer);
  228. MemoryHelper.FillWithZeros(context.Memory, position + (ulong)buffer.Length, AudioDeviceNameSize - buffer.Length);
  229. position += AudioDeviceNameSize;
  230. count++;
  231. }
  232. context.ResponseData.Write(count);
  233. return ResultCode.Success;
  234. }
  235. }
  236. }