BiquadFilterParameter.cs 1.6 KB

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  1. //
  2. // Copyright (c) 2019-2021 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Common.Memory;
  18. using System.Runtime.InteropServices;
  19. namespace Ryujinx.Audio.Renderer.Parameter
  20. {
  21. /// <summary>
  22. /// Biquad filter parameters.
  23. /// </summary>
  24. [StructLayout(LayoutKind.Sequential, Size = 0xC, Pack = 1)]
  25. public struct BiquadFilterParameter
  26. {
  27. /// <summary>
  28. /// Set to true if the biquad filter is active.
  29. /// </summary>
  30. [MarshalAs(UnmanagedType.I1)]
  31. public bool Enable;
  32. /// <summary>
  33. /// Reserved/padding.
  34. /// </summary>
  35. private byte _reserved;
  36. /// <summary>
  37. /// Biquad filter numerator (b0, b1, b2).
  38. /// </summary>
  39. public Array3<short> Numerator;
  40. /// <summary>
  41. /// Biquad filter denominator (a1, a2).
  42. /// </summary>
  43. /// <remarks>a0 = 1</remarks>
  44. public Array2<short> Denominator;
  45. }
  46. }