| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051 |
- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Common.Memory;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Audio.Renderer.Parameter
- {
- /// <summary>
- /// Biquad filter parameters.
- /// </summary>
- [StructLayout(LayoutKind.Sequential, Size = 0xC, Pack = 1)]
- public struct BiquadFilterParameter
- {
- /// <summary>
- /// Set to true if the biquad filter is active.
- /// </summary>
- [MarshalAs(UnmanagedType.I1)]
- public bool Enable;
- /// <summary>
- /// Reserved/padding.
- /// </summary>
- private byte _reserved;
- /// <summary>
- /// Biquad filter numerator (b0, b1, b2).
- /// </summary>
- public Array3<short> Numerator;
- /// <summary>
- /// Biquad filter denominator (a1, a2).
- /// </summary>
- /// <remarks>a0 = 1</remarks>
- public Array2<short> Denominator;
- }
- }
|