gdkchan b9d83cc97e Fix shader integer from/to double conversion (#2831) 4 anni fa
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AstAssignment.cs 1876b346fe Initial work 6 anni fa
AstBlock.cs 1876b346fe Initial work 6 anni fa
AstBlockType.cs 1876b346fe Initial work 6 anni fa
AstBlockVisitor.cs 1876b346fe Initial work 6 anni fa
AstComment.cs 1876b346fe Initial work 6 anni fa
AstHelper.cs 1876b346fe Initial work 6 anni fa
AstNode.cs 1876b346fe Initial work 6 anni fa
AstOperand.cs e93ca84b14 Better IPA shader instruction implementation (#1082) 6 anni fa
AstOperation.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 anni fa
AstOptimizer.cs d125fce3e8 Allow shader language and target API to be specified on the shader translator (#2402) 4 anni fa
AstTextureOperation.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 anni fa
GotoElimination.cs 1876b346fe Initial work 6 anni fa
GotoStatement.cs 1876b346fe Initial work 6 anni fa
HelperFunctionsMask.cs 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) 4 anni fa
IAstNode.cs 1876b346fe Initial work 6 anni fa
InstructionInfo.cs b9d83cc97e Fix shader integer from/to double conversion (#2831) 4 anni fa
OperandInfo.cs 99445dd0a6 Add support for fragment shader interlock (#2768) 4 anni fa
PhiFunctions.cs 1876b346fe Initial work 6 anni fa
StructuredFunction.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 anni fa
StructuredProgram.cs 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) 4 anni fa
StructuredProgramContext.cs d512ce122c Initial tessellation shader support (#2534) 4 anni fa
StructuredProgramInfo.cs ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) 4 anni fa
VariableType.cs dc97457bf0 Initial support for double precision shader instructions. (#963) 6 anni fa