RtColorState.cs 732 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. /// <summary>
  4. /// Render target color buffer state.
  5. /// </summary>
  6. struct RtColorState
  7. {
  8. public GpuVa Address;
  9. public int WidthOrStride;
  10. public int Height;
  11. public RtFormat Format;
  12. public MemoryLayout MemoryLayout;
  13. public int Depth;
  14. public int LayerSize;
  15. public int BaseLayer;
  16. public int Unknown0x24;
  17. public int Padding0;
  18. public int Padding1;
  19. public int Padding2;
  20. public int Padding3;
  21. public int Padding4;
  22. public int Padding5;
  23. }
  24. }