| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129 |
- using Ryujinx.Common;
- using Ryujinx.Graphics.GAL;
- using Ryujinx.Graphics.Gpu.State;
- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.Gpu.Engine
- {
- partial class Methods
- {
- private const int NsToTicksFractionNumerator = 384;
- private const int NsToTicksFractionDenominator = 625;
- private ulong _runningCounter;
- /// <summary>
- /// Writes a GPU counter to guest memory.
- /// </summary>
- /// <param name="state">Current GPU state</param>
- /// <param name="argument">Method call argument</param>
- private void Report(GpuState state, int argument)
- {
- ReportMode mode = (ReportMode)(argument & 3);
- ReportCounterType type = (ReportCounterType)((argument >> 23) & 0x1f);
- switch (mode)
- {
- case ReportMode.Semaphore: ReportSemaphore(state); break;
- case ReportMode.Counter: ReportCounter(state, type); break;
- }
- }
- /// <summary>
- /// Writes a GPU semaphore value to guest memory.
- /// </summary>
- /// <param name="state">Current GPU state</param>
- private void ReportSemaphore(GpuState state)
- {
- var rs = state.Get<ReportState>(MethodOffset.ReportState);
- _context.MemoryAccessor.Write(rs.Address.Pack(), rs.Payload);
- _context.AdvanceSequence();
- }
- /// <summary>
- /// Packed GPU counter data (including GPU timestamp) in memory.
- /// </summary>
- private struct CounterData
- {
- public ulong Counter;
- public ulong Timestamp;
- }
- /// <summary>
- /// Writes a GPU counter to guest memory.
- /// This also writes the current timestamp value.
- /// </summary>
- /// <param name="state">Current GPU state</param>
- /// <param name="type">Counter to be written to memory</param>
- private void ReportCounter(GpuState state, ReportCounterType type)
- {
- CounterData counterData = new CounterData();
- ulong counter = 0;
- switch (type)
- {
- case ReportCounterType.Zero:
- counter = 0;
- break;
- case ReportCounterType.SamplesPassed:
- counter = _context.Renderer.GetCounter(CounterType.SamplesPassed);
- break;
- case ReportCounterType.PrimitivesGenerated:
- counter = _context.Renderer.GetCounter(CounterType.PrimitivesGenerated);
- break;
- case ReportCounterType.TransformFeedbackPrimitivesWritten:
- counter = _context.Renderer.GetCounter(CounterType.TransformFeedbackPrimitivesWritten);
- break;
- }
- ulong ticks;
- if (GraphicsConfig.FastGpuTime)
- {
- ticks = _runningCounter++;
- }
- else
- {
- ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
- }
- counterData.Counter = counter;
- counterData.Timestamp = ticks;
- Span<CounterData> counterDataSpan = MemoryMarshal.CreateSpan(ref counterData, 1);
- Span<byte> data = MemoryMarshal.Cast<CounterData, byte>(counterDataSpan);
- var rs = state.Get<ReportState>(MethodOffset.ReportState);
- _context.MemoryAccessor.Write(rs.Address.Pack(), data);
- }
- /// <summary>
- /// Converts a nanoseconds timestamp value to Maxwell time ticks.
- /// </summary>
- /// <remarks>
- /// The frequency is 614400000 Hz.
- /// </remarks>
- /// <param name="nanoseconds">Timestamp in nanoseconds</param>
- /// <returns>Maxwell ticks</returns>
- private static ulong ConvertNanosecondsToTicks(ulong nanoseconds)
- {
- // We need to divide first to avoid overflows.
- // We fix up the result later by calculating the difference and adding
- // that to the result.
- ulong divided = nanoseconds / NsToTicksFractionDenominator;
- ulong rounded = divided * NsToTicksFractionDenominator;
- ulong errorBias = (nanoseconds - rounded) * NsToTicksFractionNumerator / NsToTicksFractionDenominator;
- return divided * NsToTicksFractionNumerator + errorBias;
- }
- }
- }
|