riperiperi ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
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Multithreading ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
AddressMode.cs 654e617fe7 Some code cleanup 6 jaren geleden
BlendDescriptor.cs a728610b40 Implement Constant Color blends (#1119) 6 jaren geleden
BlendFactor.cs 654e617fe7 Some code cleanup 6 jaren geleden
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 jaren geleden
BufferHandle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 jaren geleden
BufferRange.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 jaren geleden
Capabilities.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 jaren geleden
ColorF.cs a728610b40 Implement Constant Color blends (#1119) 6 jaren geleden
CompareMode.cs 654e617fe7 Some code cleanup 6 jaren geleden
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 jaren geleden
CounterType.cs 1876b346fe Initial work 6 jaren geleden
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 jaren geleden
DepthStencilMode.cs 654e617fe7 Some code cleanup 6 jaren geleden
DepthStencilState.cs 654e617fe7 Some code cleanup 6 jaren geleden
DepthTestDescriptor.cs 654e617fe7 Some code cleanup 6 jaren geleden
Extents2D.cs 9493cdfe55 Allow copy destination to have a different scale from source (#1711) 5 jaren geleden
Face.cs 1876b346fe Initial work 6 jaren geleden
Format.cs c702943af3 Swap BGR components for 16-bit BGR texture formats (#2567) 4 jaren geleden
FrontFace.cs 1876b346fe Initial work 6 jaren geleden
ICounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
IPipeline.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 jaren geleden
IRenderer.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
ISampler.cs 1876b346fe Initial work 6 jaren geleden
IShader.cs 1876b346fe Initial work 6 jaren geleden
ITexture.cs 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 4 jaren geleden
IWindow.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
ImageCrop.cs 11222516c4 gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 5 jaren geleden
IndexType.cs 1876b346fe Initial work 6 jaren geleden
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) 5 jaren geleden
MagFilter.cs 654e617fe7 Some code cleanup 6 jaren geleden
MinFilter.cs 654e617fe7 Some code cleanup 6 jaren geleden
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 jaren geleden
PolygonModeMask.cs 1876b346fe Initial work 6 jaren geleden
PrimitiveTopology.cs 1876b346fe Initial work 6 jaren geleden
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 jaren geleden
RectangleF.cs 1876b346fe Initial work 6 jaren geleden
Ryujinx.Graphics.GAL.csproj ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 jaren geleden
SamplerCreateInfo.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 jaren geleden
ScreenCaptureImageInfo.cs 28618c58d7 Add Screenshot Feature (#2354) 4 jaren geleden
StencilOp.cs 654e617fe7 Some code cleanup 6 jaren geleden
StencilTestDescriptor.cs 654e617fe7 Some code cleanup 6 jaren geleden
SwizzleComponent.cs 654e617fe7 Some code cleanup 6 jaren geleden
Target.cs 654e617fe7 Some code cleanup 6 jaren geleden
TextureCreateInfo.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 jaren geleden
TextureReleaseCallback.cs 1876b346fe Initial work 6 jaren geleden
TransformFeedbackDescriptor.cs 788ca6a411 Initial transform feedback support (#1370) 5 jaren geleden
VertexAttribDescriptor.cs caf049ed15 Avoid some redundant GL calls (#1958) 5 jaren geleden
VertexBufferDescriptor.cs 654e617fe7 Some code cleanup 6 jaren geleden
Viewport.cs 1876b346fe Initial work 6 jaren geleden
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 jaren geleden