gdkchan 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) 4 yıl önce
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Tracking 12a7a2ead8 Inherit buffer tracking handles rather than recreating on resize (#2330) 4 yıl önce
CpuContext.cs 9d7627af64 Add multi-level function table (#2228) 4 yıl önce
IVirtualMemoryManagerTracked.cs 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) 4 yıl önce
JitMemoryAllocator.cs f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) 6 yıl önce
JitMemoryBlock.cs f77694e4f7 Implement a new physical memory manager and replace DeviceMemory (#856) 6 yıl önce
MemoryEhMeilleure.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 4 yıl önce
MemoryHelper.cs 305f06eb71 HLE: Fix integer sign inconcistency accross the codebase (#2222) 5 yıl önce
MemoryManager.cs 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) 4 yıl önce
MemoryManagerBase.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 4 yıl önce
MemoryManagerHostMapped.cs 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 4 yıl önce
Ryujinx.Cpu.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 yıl önce