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AtomicMinMaxS32Shared.glsl
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e453ba69f4
Add support for shader atomic min/max (S32) (#1948)
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%!s(int64=5) %!d(string=hai) anos |
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AtomicMinMaxS32Storage.glsl
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e453ba69f4
Add support for shader atomic min/max (S32) (#1948)
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%!s(int64=5) %!d(string=hai) anos |
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HelperFunctionNames.cs
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e453ba69f4
Add support for shader atomic min/max (S32) (#1948)
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%!s(int64=5) %!d(string=hai) anos |
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MultiplyHighS32.glsl
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cb171f6ebf
Support shared color mask, implement more shader instructions
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%!s(int64=6) %!d(string=hai) anos |
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MultiplyHighU32.glsl
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cb171f6ebf
Support shared color mask, implement more shader instructions
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%!s(int64=6) %!d(string=hai) anos |
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Shuffle.glsl
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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%!s(int64=4) %!d(string=hai) anos |
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ShuffleDown.glsl
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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%!s(int64=4) %!d(string=hai) anos |
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ShuffleUp.glsl
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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%!s(int64=4) %!d(string=hai) anos |
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ShuffleXor.glsl
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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%!s(int64=4) %!d(string=hai) anos |
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SwizzleAdd.glsl
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f08a280ade
Use shader subgroup extensions if shader ballot is not supported (#2627)
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%!s(int64=4) %!d(string=hai) anos |
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TexelFetchScale_cp.glsl
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0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
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%!s(int64=4) %!d(string=hai) anos |
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TexelFetchScale_fp.glsl
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0f6ec446ea
Replace BGRA and scale uniforms with a uniform block (#2496)
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%!s(int64=4) %!d(string=hai) anos |