gdkchan f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
..
AtomicMinMaxS32Shared.glsl e453ba69f4 Add support for shader atomic min/max (S32) (#1948) %!s(int64=5) %!d(string=hai) anos
AtomicMinMaxS32Storage.glsl e453ba69f4 Add support for shader atomic min/max (S32) (#1948) %!s(int64=5) %!d(string=hai) anos
HelperFunctionNames.cs e453ba69f4 Add support for shader atomic min/max (S32) (#1948) %!s(int64=5) %!d(string=hai) anos
MultiplyHighS32.glsl cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
MultiplyHighU32.glsl cb171f6ebf Support shared color mask, implement more shader instructions %!s(int64=6) %!d(string=hai) anos
Shuffle.glsl f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
ShuffleDown.glsl f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
ShuffleUp.glsl f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
ShuffleXor.glsl f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
SwizzleAdd.glsl f08a280ade Use shader subgroup extensions if shader ballot is not supported (#2627) %!s(int64=4) %!d(string=hai) anos
TexelFetchScale_cp.glsl 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) %!s(int64=4) %!d(string=hai) anos
TexelFetchScale_fp.glsl 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) %!s(int64=4) %!d(string=hai) anos