CpuTest.cs 23 KB

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  1. using ChocolArm64;
  2. using ChocolArm64.Memory;
  3. using ChocolArm64.State;
  4. using ChocolArm64.Translation;
  5. using NUnit.Framework;
  6. using Ryujinx.Tests.Unicorn;
  7. using System;
  8. using System.Runtime.InteropServices;
  9. using System.Runtime.Intrinsics;
  10. using System.Runtime.Intrinsics.X86;
  11. using System.Threading;
  12. namespace Ryujinx.Tests.Cpu
  13. {
  14. [TestFixture]
  15. public class CpuTest
  16. {
  17. protected long Position { get; private set; }
  18. private long _size;
  19. private long _entryPoint;
  20. private IntPtr _ramPointer;
  21. private MemoryManager _memory;
  22. private CpuThread _thread;
  23. private static bool _unicornAvailable;
  24. private UnicornAArch64 _unicornEmu;
  25. static CpuTest()
  26. {
  27. _unicornAvailable = UnicornAArch64.IsAvailable();
  28. if (!_unicornAvailable)
  29. {
  30. Console.WriteLine("WARNING: Could not find Unicorn.");
  31. }
  32. }
  33. [SetUp]
  34. public void Setup()
  35. {
  36. Position = 0x1000;
  37. _size = 0x1000;
  38. _entryPoint = Position;
  39. _ramPointer = Marshal.AllocHGlobal(new IntPtr(_size));
  40. _memory = new MemoryManager(_ramPointer);
  41. _memory.Map(Position, 0, _size);
  42. Translator translator = new Translator(_memory);
  43. _thread = new CpuThread(translator, _memory, _entryPoint);
  44. if (_unicornAvailable)
  45. {
  46. _unicornEmu = new UnicornAArch64();
  47. _unicornEmu.MemoryMap((ulong)Position, (ulong)_size, MemoryPermission.READ | MemoryPermission.EXEC);
  48. _unicornEmu.PC = (ulong)_entryPoint;
  49. }
  50. }
  51. [TearDown]
  52. public void Teardown()
  53. {
  54. Marshal.FreeHGlobal(_ramPointer);
  55. _memory = null;
  56. _thread = null;
  57. _unicornEmu = null;
  58. }
  59. protected void Reset()
  60. {
  61. Teardown();
  62. Setup();
  63. }
  64. protected void Opcode(uint opcode)
  65. {
  66. _thread.Memory.WriteUInt32(Position, opcode);
  67. if (_unicornAvailable)
  68. {
  69. _unicornEmu.MemoryWrite32((ulong)Position, opcode);
  70. }
  71. Position += 4;
  72. }
  73. protected void SetThreadState(ulong x0 = 0, ulong x1 = 0, ulong x2 = 0, ulong x3 = 0, ulong x31 = 0,
  74. Vector128<float> v0 = default(Vector128<float>),
  75. Vector128<float> v1 = default(Vector128<float>),
  76. Vector128<float> v2 = default(Vector128<float>),
  77. Vector128<float> v3 = default(Vector128<float>),
  78. bool overflow = false, bool carry = false, bool zero = false, bool negative = false,
  79. int fpcr = 0x0, int fpsr = 0x0)
  80. {
  81. _thread.ThreadState.X0 = x0;
  82. _thread.ThreadState.X1 = x1;
  83. _thread.ThreadState.X2 = x2;
  84. _thread.ThreadState.X3 = x3;
  85. _thread.ThreadState.X31 = x31;
  86. _thread.ThreadState.V0 = v0;
  87. _thread.ThreadState.V1 = v1;
  88. _thread.ThreadState.V2 = v2;
  89. _thread.ThreadState.V3 = v3;
  90. _thread.ThreadState.Overflow = overflow;
  91. _thread.ThreadState.Carry = carry;
  92. _thread.ThreadState.Zero = zero;
  93. _thread.ThreadState.Negative = negative;
  94. _thread.ThreadState.Fpcr = fpcr;
  95. _thread.ThreadState.Fpsr = fpsr;
  96. if (_unicornAvailable)
  97. {
  98. _unicornEmu.X[0] = x0;
  99. _unicornEmu.X[1] = x1;
  100. _unicornEmu.X[2] = x2;
  101. _unicornEmu.X[3] = x3;
  102. _unicornEmu.SP = x31;
  103. _unicornEmu.Q[0] = v0;
  104. _unicornEmu.Q[1] = v1;
  105. _unicornEmu.Q[2] = v2;
  106. _unicornEmu.Q[3] = v3;
  107. _unicornEmu.OverflowFlag = overflow;
  108. _unicornEmu.CarryFlag = carry;
  109. _unicornEmu.ZeroFlag = zero;
  110. _unicornEmu.NegativeFlag = negative;
  111. _unicornEmu.Fpcr = fpcr;
  112. _unicornEmu.Fpsr = fpsr;
  113. }
  114. }
  115. protected void ExecuteOpcodes()
  116. {
  117. using (ManualResetEvent wait = new ManualResetEvent(false))
  118. {
  119. _thread.ThreadState.Break += (sender, e) => _thread.StopExecution();
  120. _thread.WorkFinished += (sender, e) => wait.Set();
  121. _thread.Execute();
  122. wait.WaitOne();
  123. }
  124. if (_unicornAvailable)
  125. {
  126. _unicornEmu.RunForCount((ulong)(Position - _entryPoint - 8) / 4);
  127. }
  128. }
  129. protected CpuThreadState GetThreadState() => _thread.ThreadState;
  130. protected CpuThreadState SingleOpcode(uint opcode,
  131. ulong x0 = 0, ulong x1 = 0, ulong x2 = 0, ulong x3 = 0, ulong x31 = 0,
  132. Vector128<float> v0 = default(Vector128<float>),
  133. Vector128<float> v1 = default(Vector128<float>),
  134. Vector128<float> v2 = default(Vector128<float>),
  135. Vector128<float> v3 = default(Vector128<float>),
  136. bool overflow = false, bool carry = false, bool zero = false, bool negative = false,
  137. int fpcr = 0x0, int fpsr = 0x0)
  138. {
  139. Opcode(opcode);
  140. Opcode(0xD4200000); // BRK #0
  141. Opcode(0xD65F03C0); // RET
  142. SetThreadState(x0, x1, x2, x3, x31, v0, v1, v2, v3, overflow, carry, zero, negative, fpcr, fpsr);
  143. ExecuteOpcodes();
  144. return GetThreadState();
  145. }
  146. /// <summary>Rounding Mode control field.</summary>
  147. public enum RMode
  148. {
  149. /// <summary>Round to Nearest mode.</summary>
  150. Rn,
  151. /// <summary>Round towards Plus Infinity mode.</summary>
  152. Rp,
  153. /// <summary>Round towards Minus Infinity mode.</summary>
  154. Rm,
  155. /// <summary>Round towards Zero mode.</summary>
  156. Rz
  157. };
  158. /// <summary>Floating-point Control Register.</summary>
  159. protected enum Fpcr
  160. {
  161. /// <summary>Rounding Mode control field.</summary>
  162. RMode = 22,
  163. /// <summary>Flush-to-zero mode control bit.</summary>
  164. Fz = 24,
  165. /// <summary>Default NaN mode control bit.</summary>
  166. Dn = 25,
  167. /// <summary>Alternative half-precision control bit.</summary>
  168. Ahp = 26
  169. }
  170. /// <summary>Floating-point Status Register.</summary>
  171. [Flags] protected enum Fpsr
  172. {
  173. None = 0,
  174. /// <summary>Invalid Operation cumulative floating-point exception bit.</summary>
  175. Ioc = 1 << 0,
  176. /// <summary>Divide by Zero cumulative floating-point exception bit.</summary>
  177. Dzc = 1 << 1,
  178. /// <summary>Overflow cumulative floating-point exception bit.</summary>
  179. Ofc = 1 << 2,
  180. /// <summary>Underflow cumulative floating-point exception bit.</summary>
  181. Ufc = 1 << 3,
  182. /// <summary>Inexact cumulative floating-point exception bit.</summary>
  183. Ixc = 1 << 4,
  184. /// <summary>Input Denormal cumulative floating-point exception bit.</summary>
  185. Idc = 1 << 7,
  186. /// <summary>Cumulative saturation bit.</summary>
  187. Qc = 1 << 27
  188. }
  189. [Flags] protected enum FpSkips
  190. {
  191. None = 0,
  192. IfNaNS = 1,
  193. IfNaND = 2,
  194. IfUnderflow = 4,
  195. IfOverflow = 8
  196. }
  197. protected enum FpTolerances
  198. {
  199. None,
  200. UpToOneUlpsS,
  201. UpToOneUlpsD
  202. }
  203. protected void CompareAgainstUnicorn(
  204. Fpsr fpsrMask = Fpsr.None,
  205. FpSkips fpSkips = FpSkips.None,
  206. FpTolerances fpTolerances = FpTolerances.None)
  207. {
  208. if (!_unicornAvailable)
  209. {
  210. return;
  211. }
  212. if (fpSkips != FpSkips.None)
  213. {
  214. ManageFpSkips(fpSkips);
  215. }
  216. Assert.That(_thread.ThreadState.X0, Is.EqualTo(_unicornEmu.X[0]));
  217. Assert.That(_thread.ThreadState.X1, Is.EqualTo(_unicornEmu.X[1]));
  218. Assert.That(_thread.ThreadState.X2, Is.EqualTo(_unicornEmu.X[2]));
  219. Assert.That(_thread.ThreadState.X3, Is.EqualTo(_unicornEmu.X[3]));
  220. Assert.That(_thread.ThreadState.X4, Is.EqualTo(_unicornEmu.X[4]));
  221. Assert.That(_thread.ThreadState.X5, Is.EqualTo(_unicornEmu.X[5]));
  222. Assert.That(_thread.ThreadState.X6, Is.EqualTo(_unicornEmu.X[6]));
  223. Assert.That(_thread.ThreadState.X7, Is.EqualTo(_unicornEmu.X[7]));
  224. Assert.That(_thread.ThreadState.X8, Is.EqualTo(_unicornEmu.X[8]));
  225. Assert.That(_thread.ThreadState.X9, Is.EqualTo(_unicornEmu.X[9]));
  226. Assert.That(_thread.ThreadState.X10, Is.EqualTo(_unicornEmu.X[10]));
  227. Assert.That(_thread.ThreadState.X11, Is.EqualTo(_unicornEmu.X[11]));
  228. Assert.That(_thread.ThreadState.X12, Is.EqualTo(_unicornEmu.X[12]));
  229. Assert.That(_thread.ThreadState.X13, Is.EqualTo(_unicornEmu.X[13]));
  230. Assert.That(_thread.ThreadState.X14, Is.EqualTo(_unicornEmu.X[14]));
  231. Assert.That(_thread.ThreadState.X15, Is.EqualTo(_unicornEmu.X[15]));
  232. Assert.That(_thread.ThreadState.X16, Is.EqualTo(_unicornEmu.X[16]));
  233. Assert.That(_thread.ThreadState.X17, Is.EqualTo(_unicornEmu.X[17]));
  234. Assert.That(_thread.ThreadState.X18, Is.EqualTo(_unicornEmu.X[18]));
  235. Assert.That(_thread.ThreadState.X19, Is.EqualTo(_unicornEmu.X[19]));
  236. Assert.That(_thread.ThreadState.X20, Is.EqualTo(_unicornEmu.X[20]));
  237. Assert.That(_thread.ThreadState.X21, Is.EqualTo(_unicornEmu.X[21]));
  238. Assert.That(_thread.ThreadState.X22, Is.EqualTo(_unicornEmu.X[22]));
  239. Assert.That(_thread.ThreadState.X23, Is.EqualTo(_unicornEmu.X[23]));
  240. Assert.That(_thread.ThreadState.X24, Is.EqualTo(_unicornEmu.X[24]));
  241. Assert.That(_thread.ThreadState.X25, Is.EqualTo(_unicornEmu.X[25]));
  242. Assert.That(_thread.ThreadState.X26, Is.EqualTo(_unicornEmu.X[26]));
  243. Assert.That(_thread.ThreadState.X27, Is.EqualTo(_unicornEmu.X[27]));
  244. Assert.That(_thread.ThreadState.X28, Is.EqualTo(_unicornEmu.X[28]));
  245. Assert.That(_thread.ThreadState.X29, Is.EqualTo(_unicornEmu.X[29]));
  246. Assert.That(_thread.ThreadState.X30, Is.EqualTo(_unicornEmu.X[30]));
  247. Assert.That(_thread.ThreadState.X31, Is.EqualTo(_unicornEmu.SP));
  248. if (fpTolerances == FpTolerances.None)
  249. {
  250. Assert.That(_thread.ThreadState.V0, Is.EqualTo(_unicornEmu.Q[0]));
  251. }
  252. else
  253. {
  254. ManageFpTolerances(fpTolerances);
  255. }
  256. Assert.That(_thread.ThreadState.V1, Is.EqualTo(_unicornEmu.Q[1]));
  257. Assert.That(_thread.ThreadState.V2, Is.EqualTo(_unicornEmu.Q[2]));
  258. Assert.That(_thread.ThreadState.V3, Is.EqualTo(_unicornEmu.Q[3]));
  259. Assert.That(_thread.ThreadState.V4, Is.EqualTo(_unicornEmu.Q[4]));
  260. Assert.That(_thread.ThreadState.V5, Is.EqualTo(_unicornEmu.Q[5]));
  261. Assert.That(_thread.ThreadState.V6, Is.EqualTo(_unicornEmu.Q[6]));
  262. Assert.That(_thread.ThreadState.V7, Is.EqualTo(_unicornEmu.Q[7]));
  263. Assert.That(_thread.ThreadState.V8, Is.EqualTo(_unicornEmu.Q[8]));
  264. Assert.That(_thread.ThreadState.V9, Is.EqualTo(_unicornEmu.Q[9]));
  265. Assert.That(_thread.ThreadState.V10, Is.EqualTo(_unicornEmu.Q[10]));
  266. Assert.That(_thread.ThreadState.V11, Is.EqualTo(_unicornEmu.Q[11]));
  267. Assert.That(_thread.ThreadState.V12, Is.EqualTo(_unicornEmu.Q[12]));
  268. Assert.That(_thread.ThreadState.V13, Is.EqualTo(_unicornEmu.Q[13]));
  269. Assert.That(_thread.ThreadState.V14, Is.EqualTo(_unicornEmu.Q[14]));
  270. Assert.That(_thread.ThreadState.V15, Is.EqualTo(_unicornEmu.Q[15]));
  271. Assert.That(_thread.ThreadState.V16, Is.EqualTo(_unicornEmu.Q[16]));
  272. Assert.That(_thread.ThreadState.V17, Is.EqualTo(_unicornEmu.Q[17]));
  273. Assert.That(_thread.ThreadState.V18, Is.EqualTo(_unicornEmu.Q[18]));
  274. Assert.That(_thread.ThreadState.V19, Is.EqualTo(_unicornEmu.Q[19]));
  275. Assert.That(_thread.ThreadState.V20, Is.EqualTo(_unicornEmu.Q[20]));
  276. Assert.That(_thread.ThreadState.V21, Is.EqualTo(_unicornEmu.Q[21]));
  277. Assert.That(_thread.ThreadState.V22, Is.EqualTo(_unicornEmu.Q[22]));
  278. Assert.That(_thread.ThreadState.V23, Is.EqualTo(_unicornEmu.Q[23]));
  279. Assert.That(_thread.ThreadState.V24, Is.EqualTo(_unicornEmu.Q[24]));
  280. Assert.That(_thread.ThreadState.V25, Is.EqualTo(_unicornEmu.Q[25]));
  281. Assert.That(_thread.ThreadState.V26, Is.EqualTo(_unicornEmu.Q[26]));
  282. Assert.That(_thread.ThreadState.V27, Is.EqualTo(_unicornEmu.Q[27]));
  283. Assert.That(_thread.ThreadState.V28, Is.EqualTo(_unicornEmu.Q[28]));
  284. Assert.That(_thread.ThreadState.V29, Is.EqualTo(_unicornEmu.Q[29]));
  285. Assert.That(_thread.ThreadState.V30, Is.EqualTo(_unicornEmu.Q[30]));
  286. Assert.That(_thread.ThreadState.V31, Is.EqualTo(_unicornEmu.Q[31]));
  287. Assert.That(_thread.ThreadState.Fpcr, Is.EqualTo(_unicornEmu.Fpcr));
  288. Assert.That(_thread.ThreadState.Fpsr & (int)fpsrMask, Is.EqualTo(_unicornEmu.Fpsr & (int)fpsrMask));
  289. Assert.That(_thread.ThreadState.Overflow, Is.EqualTo(_unicornEmu.OverflowFlag));
  290. Assert.That(_thread.ThreadState.Carry, Is.EqualTo(_unicornEmu.CarryFlag));
  291. Assert.That(_thread.ThreadState.Zero, Is.EqualTo(_unicornEmu.ZeroFlag));
  292. Assert.That(_thread.ThreadState.Negative, Is.EqualTo(_unicornEmu.NegativeFlag));
  293. }
  294. private void ManageFpSkips(FpSkips fpSkips)
  295. {
  296. if (fpSkips.HasFlag(FpSkips.IfNaNS))
  297. {
  298. if (float.IsNaN(VectorExtractSingle(_unicornEmu.Q[0], (byte)0)))
  299. {
  300. Assert.Ignore("NaN test.");
  301. }
  302. }
  303. else if (fpSkips.HasFlag(FpSkips.IfNaND))
  304. {
  305. if (double.IsNaN(VectorExtractDouble(_unicornEmu.Q[0], (byte)0)))
  306. {
  307. Assert.Ignore("NaN test.");
  308. }
  309. }
  310. if (fpSkips.HasFlag(FpSkips.IfUnderflow))
  311. {
  312. if ((_unicornEmu.Fpsr & (int)Fpsr.Ufc) != 0)
  313. {
  314. Assert.Ignore("Underflow test.");
  315. }
  316. }
  317. if (fpSkips.HasFlag(FpSkips.IfOverflow))
  318. {
  319. if ((_unicornEmu.Fpsr & (int)Fpsr.Ofc) != 0)
  320. {
  321. Assert.Ignore("Overflow test.");
  322. }
  323. }
  324. }
  325. private void ManageFpTolerances(FpTolerances fpTolerances)
  326. {
  327. if (!Is.EqualTo(_unicornEmu.Q[0]).ApplyTo(_thread.ThreadState.V0).IsSuccess)
  328. {
  329. if (fpTolerances == FpTolerances.UpToOneUlpsS)
  330. {
  331. if (IsNormalOrSubnormalS(VectorExtractSingle(_unicornEmu.Q[0], (byte)0)) &&
  332. IsNormalOrSubnormalS(VectorExtractSingle(_thread.ThreadState.V0, (byte)0)))
  333. {
  334. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)0),
  335. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)0)).Within(1).Ulps);
  336. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)1),
  337. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)1)).Within(1).Ulps);
  338. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)2),
  339. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)2)).Within(1).Ulps);
  340. Assert.That (VectorExtractSingle(_thread.ThreadState.V0, (byte)3),
  341. Is.EqualTo(VectorExtractSingle(_unicornEmu.Q[0], (byte)3)).Within(1).Ulps);
  342. Console.WriteLine(fpTolerances);
  343. }
  344. else
  345. {
  346. Assert.That(_thread.ThreadState.V0, Is.EqualTo(_unicornEmu.Q[0]));
  347. }
  348. }
  349. if (fpTolerances == FpTolerances.UpToOneUlpsD)
  350. {
  351. if (IsNormalOrSubnormalD(VectorExtractDouble(_unicornEmu.Q[0], (byte)0)) &&
  352. IsNormalOrSubnormalD(VectorExtractDouble(_thread.ThreadState.V0, (byte)0)))
  353. {
  354. Assert.That (VectorExtractDouble(_thread.ThreadState.V0, (byte)0),
  355. Is.EqualTo(VectorExtractDouble(_unicornEmu.Q[0], (byte)0)).Within(1).Ulps);
  356. Assert.That (VectorExtractDouble(_thread.ThreadState.V0, (byte)1),
  357. Is.EqualTo(VectorExtractDouble(_unicornEmu.Q[0], (byte)1)).Within(1).Ulps);
  358. Console.WriteLine(fpTolerances);
  359. }
  360. else
  361. {
  362. Assert.That(_thread.ThreadState.V0, Is.EqualTo(_unicornEmu.Q[0]));
  363. }
  364. }
  365. }
  366. bool IsNormalOrSubnormalS(float f) => float.IsNormal(f) || float.IsSubnormal(f);
  367. bool IsNormalOrSubnormalD(double d) => double.IsNormal(d) || double.IsSubnormal(d);
  368. }
  369. protected static Vector128<float> MakeVectorE0(double e0)
  370. {
  371. if (!Sse2.IsSupported)
  372. {
  373. throw new PlatformNotSupportedException();
  374. }
  375. return Sse.StaticCast<long, float>(Sse2.SetVector128(0, BitConverter.DoubleToInt64Bits(e0)));
  376. }
  377. protected static Vector128<float> MakeVectorE0E1(double e0, double e1)
  378. {
  379. if (!Sse2.IsSupported)
  380. {
  381. throw new PlatformNotSupportedException();
  382. }
  383. return Sse.StaticCast<long, float>(
  384. Sse2.SetVector128(BitConverter.DoubleToInt64Bits(e1), BitConverter.DoubleToInt64Bits(e0)));
  385. }
  386. protected static Vector128<float> MakeVectorE1(double e1)
  387. {
  388. if (!Sse2.IsSupported)
  389. {
  390. throw new PlatformNotSupportedException();
  391. }
  392. return Sse.StaticCast<long, float>(Sse2.SetVector128(BitConverter.DoubleToInt64Bits(e1), 0));
  393. }
  394. protected static float VectorExtractSingle(Vector128<float> vector, byte index)
  395. {
  396. if (!Sse41.IsSupported)
  397. {
  398. throw new PlatformNotSupportedException();
  399. }
  400. int value = Sse41.Extract(Sse.StaticCast<float, int>(vector), index);
  401. return BitConverter.Int32BitsToSingle(value);
  402. }
  403. protected static double VectorExtractDouble(Vector128<float> vector, byte index)
  404. {
  405. if (!Sse41.IsSupported)
  406. {
  407. throw new PlatformNotSupportedException();
  408. }
  409. long value = Sse41.Extract(Sse.StaticCast<float, long>(vector), index);
  410. return BitConverter.Int64BitsToDouble(value);
  411. }
  412. protected static Vector128<float> MakeVectorE0(ulong e0)
  413. {
  414. if (!Sse2.IsSupported)
  415. {
  416. throw new PlatformNotSupportedException();
  417. }
  418. return Sse.StaticCast<ulong, float>(Sse2.SetVector128(0, e0));
  419. }
  420. protected static Vector128<float> MakeVectorE0E1(ulong e0, ulong e1)
  421. {
  422. if (!Sse2.IsSupported)
  423. {
  424. throw new PlatformNotSupportedException();
  425. }
  426. return Sse.StaticCast<ulong, float>(Sse2.SetVector128(e1, e0));
  427. }
  428. protected static Vector128<float> MakeVectorE1(ulong e1)
  429. {
  430. if (!Sse2.IsSupported)
  431. {
  432. throw new PlatformNotSupportedException();
  433. }
  434. return Sse.StaticCast<ulong, float>(Sse2.SetVector128(e1, 0));
  435. }
  436. protected static ulong GetVectorE0(Vector128<float> vector)
  437. {
  438. if (!Sse41.IsSupported)
  439. {
  440. throw new PlatformNotSupportedException();
  441. }
  442. return Sse41.Extract(Sse.StaticCast<float, ulong>(vector), (byte)0);
  443. }
  444. protected static ulong GetVectorE1(Vector128<float> vector)
  445. {
  446. if (!Sse41.IsSupported)
  447. {
  448. throw new PlatformNotSupportedException();
  449. }
  450. return Sse41.Extract(Sse.StaticCast<float, ulong>(vector), (byte)1);
  451. }
  452. protected static ushort GenNormalH()
  453. {
  454. uint rnd;
  455. do rnd = TestContext.CurrentContext.Random.NextUShort();
  456. while (( rnd & 0x7C00u) == 0u ||
  457. (~rnd & 0x7C00u) == 0u);
  458. return (ushort)rnd;
  459. }
  460. protected static ushort GenSubnormalH()
  461. {
  462. uint rnd;
  463. do rnd = TestContext.CurrentContext.Random.NextUShort();
  464. while ((rnd & 0x03FFu) == 0u);
  465. return (ushort)(rnd & 0x83FFu);
  466. }
  467. protected static uint GenNormalS()
  468. {
  469. uint rnd;
  470. do rnd = TestContext.CurrentContext.Random.NextUInt();
  471. while (( rnd & 0x7F800000u) == 0u ||
  472. (~rnd & 0x7F800000u) == 0u);
  473. return rnd;
  474. }
  475. protected static uint GenSubnormalS()
  476. {
  477. uint rnd;
  478. do rnd = TestContext.CurrentContext.Random.NextUInt();
  479. while ((rnd & 0x007FFFFFu) == 0u);
  480. return rnd & 0x807FFFFFu;
  481. }
  482. protected static ulong GenNormalD()
  483. {
  484. ulong rnd;
  485. do rnd = TestContext.CurrentContext.Random.NextULong();
  486. while (( rnd & 0x7FF0000000000000ul) == 0ul ||
  487. (~rnd & 0x7FF0000000000000ul) == 0ul);
  488. return rnd;
  489. }
  490. protected static ulong GenSubnormalD()
  491. {
  492. ulong rnd;
  493. do rnd = TestContext.CurrentContext.Random.NextULong();
  494. while ((rnd & 0x000FFFFFFFFFFFFFul) == 0ul);
  495. return rnd & 0x800FFFFFFFFFFFFFul;
  496. }
  497. }
  498. }