AudioRendererParameter.cs 609 B

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  1. using System.Runtime.InteropServices;
  2. namespace Ryujinx.HLE.HOS.Services.Aud
  3. {
  4. [StructLayout(LayoutKind.Sequential)]
  5. struct AudioRendererParameter
  6. {
  7. public int SampleRate;
  8. public int SampleCount;
  9. public int Unknown8;
  10. public int MixCount;
  11. public int VoiceCount;
  12. public int SinkCount;
  13. public int EffectCount;
  14. public int PerformanceManagerCount;
  15. public int VoiceDropEnable;
  16. public int SplitterCount;
  17. public int SplitterDestinationDataCount;
  18. public int Unknown2C;
  19. public int Revision;
  20. }
  21. }