- using System.Runtime.InteropServices;
- namespace Ryujinx.HLE.HOS.Services.Aud.AudioOut
- {
- [StructLayout(LayoutKind.Sequential)]
- struct AudioOutData
- {
- public long NextBufferPtr;
- public long SampleBufferPtr;
- public long SampleBufferCapacity;
- public long SampleBufferSize;
- public long SampleBufferInnerOffset;
- }
- }
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