Ryujinx.Audio.csproj 1.5 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netcoreapp2.1</TargetFramework>
  4. <RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
  5. </PropertyGroup>
  6. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  7. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  8. </PropertyGroup>
  9. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  10. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  11. </PropertyGroup>
  12. <ItemGroup>
  13. <PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
  14. <PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="4.5.1" />
  15. </ItemGroup>
  16. <ItemGroup>
  17. <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
  18. </ItemGroup>
  19. <ItemGroup>
  20. <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll">
  21. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  22. <TargetPath>libsoundio.dll</TargetPath>
  23. </ContentWithTargetPath>
  24. <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib">
  25. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  26. <TargetPath>libsoundio.dylib</TargetPath>
  27. </ContentWithTargetPath>
  28. <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so">
  29. <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
  30. <TargetPath>libsoundio.so</TargetPath>
  31. </ContentWithTargetPath>
  32. </ItemGroup>
  33. </Project>