| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990 |
- using System.Collections.Concurrent;
- using System.Collections.Generic;
- namespace Ryujinx.Audio
- {
- /// <summary>
- /// A Dummy audio renderer that does not output any audio
- /// </summary>
- public class DummyAudioOut : IAalOutput
- {
- private int lastTrackId = 1;
- private ConcurrentQueue<int> m_TrackIds;
- private ConcurrentQueue<long> m_Buffers;
- private ConcurrentDictionary<int, ReleaseCallback> m_ReleaseCallbacks;
- public DummyAudioOut()
- {
- m_Buffers = new ConcurrentQueue<long>();
- m_TrackIds = new ConcurrentQueue<int>();
- m_ReleaseCallbacks = new ConcurrentDictionary<int, ReleaseCallback>();
- }
- /// <summary>
- /// Dummy audio output is always available, Baka!
- /// </summary>
- public static bool IsSupported => true;
- public PlaybackState GetState(int trackId) => PlaybackState.Stopped;
- public int OpenTrack(int sampleRate, int channels, ReleaseCallback callback)
- {
- int trackId;
- if(!m_TrackIds.TryDequeue(out trackId))
- {
- trackId = ++lastTrackId;
- }
- m_ReleaseCallbacks[trackId] = callback;
- return trackId;
- }
- public void CloseTrack(int trackId)
- {
- m_TrackIds.Enqueue(trackId);
- m_ReleaseCallbacks.Remove(trackId, out _);
- }
- public void Start(int trackId) { }
- public void Stop(int trackId) { }
- public void AppendBuffer<T>(int trackID, long bufferTag, T[] buffer)
- where T : struct
- {
- m_Buffers.Enqueue(bufferTag);
- if(m_ReleaseCallbacks.TryGetValue(trackID, out var callback))
- {
- callback?.Invoke();
- }
- }
- public long[] GetReleasedBuffers(int trackId, int maxCount)
- {
- List<long> bufferTags = new List<long>();
- for (int i = 0; i < maxCount; i++)
- {
- if (!m_Buffers.TryDequeue(out long tag))
- {
- break;
- }
- bufferTags.Add(tag);
- }
- return bufferTags.ToArray();
- }
- public bool ContainsBuffer(int trackID, long bufferTag) => false;
- public void Dispose()
- {
- m_Buffers.Clear();
- }
- }
- }
|