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- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace SoundIOSharp
- {
- public class SoundIODevice
- {
- public static SoundIOChannelLayout BestMatchingChannelLayout (SoundIODevice device1, SoundIODevice device2)
- {
- var ptr1 = Marshal.ReadIntPtr (device1.handle, layouts_offset);
- var ptr2 = Marshal.ReadIntPtr (device2.handle, layouts_offset);
- return new SoundIOChannelLayout (Natives.soundio_best_matching_channel_layout (ptr1, device1.LayoutCount, ptr2, device2.LayoutCount));
- }
- internal SoundIODevice (Pointer<SoundIoDevice> handle)
- {
- this.handle = handle;
- }
- readonly Pointer<SoundIoDevice> handle;
- // Equality (based on handle and native func)
- public override bool Equals (object other)
- {
- var d = other as SoundIODevice;
- return d != null && (this.handle == d.handle || Natives.soundio_device_equal (this.handle, d.handle));
- }
- public override int GetHashCode ()
- {
- return (int) (IntPtr) handle;
- }
- public static bool operator == (SoundIODevice obj1, SoundIODevice obj2)
- {
- return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2);
- }
- public static bool operator != (SoundIODevice obj1, SoundIODevice obj2)
- {
- return (object)obj1 == null ? (object) obj2 != null : !obj1.Equals (obj2);
- }
- // fields
- public SoundIODeviceAim Aim {
- get { return (SoundIODeviceAim) Marshal.ReadInt32 (handle, aim_offset); }
- }
- static readonly int aim_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("aim");
- public SoundIOFormat CurrentFormat {
- get { return (SoundIOFormat) Marshal.ReadInt32 (handle, current_format_offset); }
- }
- static readonly int current_format_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("current_format");
- public SoundIOChannelLayout CurrentLayout {
- get { return new SoundIOChannelLayout ((IntPtr) handle + current_layout_offset);
- }
- }
- static readonly int current_layout_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("current_layout");
- public int FormatCount {
- get { return Marshal.ReadInt32 (handle, format_count_offset); }
- }
- static readonly int format_count_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("format_count");
- public IEnumerable<SoundIOFormat> Formats {
- get {
- var ptr = Marshal.ReadIntPtr (handle, formats_offset);
- for (int i = 0; i < FormatCount; i++)
- yield return (SoundIOFormat) Marshal.ReadInt32 (ptr, i);
- }
- }
- static readonly int formats_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("formats");
- public string Id {
- get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, id_offset)); }
- }
- static readonly int id_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("id");
- public bool IsRaw {
- get { return Marshal.ReadInt32 (handle, is_raw_offset) != 0; }
- }
- static readonly int is_raw_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("is_raw");
- public int LayoutCount {
- get { return Marshal.ReadInt32 (handle, layout_count_offset); }
- }
- static readonly int layout_count_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("layout_count");
- public IEnumerable<SoundIOChannelLayout> Layouts {
- get {
- var ptr = Marshal.ReadIntPtr (handle, layouts_offset);
- for (int i = 0; i < LayoutCount; i++)
- yield return new SoundIOChannelLayout (ptr + i * Marshal.SizeOf<SoundIoChannelLayout> ());
- }
- }
- static readonly int layouts_offset = (int) Marshal.OffsetOf<SoundIoDevice> ("layouts");
- public string Name {
- get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); }
- }
- static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("name");
- public int ProbeError {
- get { return Marshal.ReadInt32 (handle, probe_error_offset); }
- }
- static readonly int probe_error_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("probe_error");
- public int ReferenceCount {
- get { return Marshal.ReadInt32 (handle, ref_count_offset); }
- }
- static readonly int ref_count_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("ref_count");
- public int SampleRateCount {
- get { return Marshal.ReadInt32 (handle, sample_rate_count_offset); }
- }
- static readonly int sample_rate_count_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("sample_rate_count");
- public IEnumerable<SoundIOSampleRateRange> SampleRates {
- get {
- var ptr = Marshal.ReadIntPtr (handle, sample_rates_offset);
- for (int i = 0; i < SampleRateCount; i++)
- yield return new SoundIOSampleRateRange (
- Marshal.ReadInt32 (ptr, i * 2),
- Marshal.ReadInt32 (ptr, i * 2 + 1));
- }
- }
- static readonly int sample_rates_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("sample_rates");
- public double SoftwareLatencyCurrent {
- get { return MarshalEx.ReadDouble (handle, software_latency_current_offset); }
- set { MarshalEx.WriteDouble (handle, software_latency_current_offset, value); }
- }
- static readonly int software_latency_current_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("software_latency_current");
- public double SoftwareLatencyMin {
- get { return MarshalEx.ReadDouble (handle, software_latency_min_offset); }
- set { MarshalEx.WriteDouble (handle, software_latency_min_offset, value); }
- }
- static readonly int software_latency_min_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("software_latency_min");
- public double SoftwareLatencyMax {
- get { return MarshalEx.ReadDouble (handle, software_latency_max_offset); }
- set { MarshalEx.WriteDouble (handle, software_latency_max_offset, value); }
- }
- static readonly int software_latency_max_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("software_latency_max");
- public SoundIO SoundIO {
- get { return new SoundIO (Marshal.ReadIntPtr (handle, soundio_offset)); }
- }
- static readonly int soundio_offset = (int)Marshal.OffsetOf<SoundIoDevice> ("soundio");
- // functions
- public void AddReference ()
- {
- Natives.soundio_device_ref (handle);
- }
- public void RemoveReference ()
- {
- Natives.soundio_device_unref (handle);
- }
- public void SortDeviceChannelLayouts ()
- {
- Natives.soundio_device_sort_channel_layouts (handle);
- }
- public static readonly SoundIOFormat S16NE = BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
- public static readonly SoundIOFormat U16NE = BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
- public static readonly SoundIOFormat S24NE = BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
- public static readonly SoundIOFormat U24NE = BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
- public static readonly SoundIOFormat S32NE = BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
- public static readonly SoundIOFormat U32NE = BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
- public static readonly SoundIOFormat Float32NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
- public static readonly SoundIOFormat Float64NE = BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
- public static readonly SoundIOFormat S16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S16LE : SoundIOFormat.S16BE;
- public static readonly SoundIOFormat U16FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U16LE : SoundIOFormat.U16BE;
- public static readonly SoundIOFormat S24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S24LE : SoundIOFormat.S24BE;
- public static readonly SoundIOFormat U24FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U24LE : SoundIOFormat.U24BE;
- public static readonly SoundIOFormat S32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.S32LE : SoundIOFormat.S32BE;
- public static readonly SoundIOFormat U32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.U32LE : SoundIOFormat.U32BE;
- public static readonly SoundIOFormat Float32FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float32LE : SoundIOFormat.Float32BE;
- public static readonly SoundIOFormat Float64FE = !BitConverter.IsLittleEndian ? SoundIOFormat.Float64LE : SoundIOFormat.Float64BE;
- public bool SupportsFormat (SoundIOFormat format)
- {
- return Natives.soundio_device_supports_format (handle, (SoundIoFormat) format);
- }
- public bool SupportsSampleRate (int sampleRate)
- {
- return Natives.soundio_device_supports_sample_rate (handle, sampleRate);
- }
- public int GetNearestSampleRate (int sampleRate)
- {
- return Natives.soundio_device_nearest_sample_rate (handle, sampleRate);
- }
- public SoundIOInStream CreateInStream ()
- {
- return new SoundIOInStream (Natives.soundio_instream_create (handle));
- }
- public SoundIOOutStream CreateOutStream ()
- {
- return new SoundIOOutStream (Natives.soundio_outstream_create (handle));
- }
- }
- }
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