GameTableContextMenu.cs 25 KB

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  1. using Gtk;
  2. using LibHac;
  3. using LibHac.Account;
  4. using LibHac.Common;
  5. using LibHac.Fs;
  6. using LibHac.Fs.Fsa;
  7. using LibHac.Fs.Shim;
  8. using LibHac.FsSystem;
  9. using LibHac.FsSystem.NcaUtils;
  10. using LibHac.Ncm;
  11. using LibHac.Ns;
  12. using Ryujinx.Common.Configuration;
  13. using Ryujinx.Common.Logging;
  14. using Ryujinx.HLE.FileSystem;
  15. using Ryujinx.HLE.HOS;
  16. using Ryujinx.HLE.HOS.Services.Account.Acc;
  17. using Ryujinx.Ui.Helper;
  18. using Ryujinx.Ui.Windows;
  19. using System;
  20. using System.Buffers;
  21. using System.Collections.Generic;
  22. using System.Globalization;
  23. using System.IO;
  24. using System.Reflection;
  25. using System.Threading;
  26. using static LibHac.Fs.ApplicationSaveDataManagement;
  27. namespace Ryujinx.Ui.Widgets
  28. {
  29. public partial class GameTableContextMenu : Menu
  30. {
  31. private readonly MainWindow _parent;
  32. private readonly VirtualFileSystem _virtualFileSystem;
  33. private readonly AccountManager _accountManager;
  34. private readonly HorizonClient _horizonClient;
  35. private readonly BlitStruct<ApplicationControlProperty> _controlData;
  36. private readonly string _titleFilePath;
  37. private readonly string _titleName;
  38. private readonly string _titleIdText;
  39. private readonly ulong _titleId;
  40. private MessageDialog _dialog;
  41. private bool _cancel;
  42. public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
  43. {
  44. _parent = parent;
  45. InitializeComponent();
  46. _virtualFileSystem = virtualFileSystem;
  47. _accountManager = accountManager;
  48. _horizonClient = horizonClient;
  49. _titleFilePath = titleFilePath;
  50. _titleName = titleName;
  51. _titleIdText = titleId;
  52. _controlData = controlData;
  53. if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
  54. {
  55. GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
  56. return;
  57. }
  58. _openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
  59. _openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
  60. _openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
  61. string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
  62. bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
  63. _extractRomFsMenuItem.Sensitive = hasNca;
  64. _extractExeFsMenuItem.Sensitive = hasNca;
  65. _extractLogoMenuItem.Sensitive = hasNca;
  66. PopupAtPointer(null);
  67. }
  68. private bool TryFindSaveData(string titleName, ulong titleId, BlitStruct<ApplicationControlProperty> controlHolder, SaveDataFilter filter, out ulong saveDataId)
  69. {
  70. saveDataId = default;
  71. Result result = _horizonClient.Fs.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, in filter);
  72. if (ResultFs.TargetNotFound.Includes(result))
  73. {
  74. // Savedata was not found. Ask the user if they want to create it
  75. using MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
  76. {
  77. Title = "Ryujinx",
  78. Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png"),
  79. Text = $"There is no savedata for {titleName} [{titleId:x16}]",
  80. SecondaryText = "Would you like to create savedata for this game?",
  81. WindowPosition = WindowPosition.Center
  82. };
  83. if (messageDialog.Run() != (int)ResponseType.Yes)
  84. {
  85. return false;
  86. }
  87. ref ApplicationControlProperty control = ref controlHolder.Value;
  88. if (Utilities.IsZeros(controlHolder.ByteSpan))
  89. {
  90. // If the current application doesn't have a loaded control property, create a dummy one
  91. // and set the savedata sizes so a user savedata will be created.
  92. control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
  93. // The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
  94. control.UserAccountSaveDataSize = 0x4000;
  95. control.UserAccountSaveDataJournalSize = 0x4000;
  96. Logger.Warning?.Print(LogClass.Application, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
  97. }
  98. Uid user = new Uid((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
  99. result = EnsureApplicationSaveData(_horizonClient.Fs, out _, new LibHac.Ncm.ApplicationId(titleId), ref control, ref user);
  100. if (result.IsFailure())
  101. {
  102. GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}");
  103. return false;
  104. }
  105. // Try to find the savedata again after creating it
  106. result = _horizonClient.Fs.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, in filter);
  107. }
  108. if (result.IsSuccess())
  109. {
  110. saveDataId = saveDataInfo.SaveDataId;
  111. return true;
  112. }
  113. GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}");
  114. return false;
  115. }
  116. private void OpenSaveDir(SaveDataFilter saveDataFilter)
  117. {
  118. saveDataFilter.SetProgramId(new ProgramId(_titleId));
  119. if (!TryFindSaveData(_titleName, _titleId, _controlData, saveDataFilter, out ulong saveDataId))
  120. {
  121. return;
  122. }
  123. string saveRootPath = System.IO.Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
  124. if (!Directory.Exists(saveRootPath))
  125. {
  126. // Inconsistent state. Create the directory
  127. Directory.CreateDirectory(saveRootPath);
  128. }
  129. string committedPath = System.IO.Path.Combine(saveRootPath, "0");
  130. string workingPath = System.IO.Path.Combine(saveRootPath, "1");
  131. // If the committed directory exists, that path will be loaded the next time the savedata is mounted
  132. if (Directory.Exists(committedPath))
  133. {
  134. OpenHelper.OpenFolder(committedPath);
  135. }
  136. else
  137. {
  138. // If the working directory exists and the committed directory doesn't,
  139. // the working directory will be loaded the next time the savedata is mounted
  140. if (!Directory.Exists(workingPath))
  141. {
  142. Directory.CreateDirectory(workingPath);
  143. }
  144. OpenHelper.OpenFolder(workingPath);
  145. }
  146. }
  147. private void ExtractSection(NcaSectionType ncaSectionType, int programIndex = 0)
  148. {
  149. FileChooserNative fileChooser = new FileChooserNative("Choose the folder to extract into", _parent, FileChooserAction.SelectFolder, "Extract", "Cancel");
  150. ResponseType response = (ResponseType)fileChooser.Run();
  151. string destination = fileChooser.Filename;
  152. fileChooser.Dispose();
  153. if (response == ResponseType.Accept)
  154. {
  155. Thread extractorThread = new Thread(() =>
  156. {
  157. Gtk.Application.Invoke(delegate
  158. {
  159. _dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Cancel, null)
  160. {
  161. Title = "Ryujinx - NCA Section Extractor",
  162. Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png"),
  163. SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
  164. WindowPosition = WindowPosition.Center
  165. };
  166. int dialogResponse = _dialog.Run();
  167. if (dialogResponse == (int)ResponseType.Cancel || dialogResponse == (int)ResponseType.DeleteEvent)
  168. {
  169. _cancel = true;
  170. _dialog.Dispose();
  171. }
  172. });
  173. using (FileStream file = new FileStream(_titleFilePath, FileMode.Open, FileAccess.Read))
  174. {
  175. Nca mainNca = null;
  176. Nca patchNca = null;
  177. if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
  178. (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
  179. (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
  180. {
  181. PartitionFileSystem pfs;
  182. if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
  183. {
  184. Xci xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage());
  185. pfs = xci.OpenPartition(XciPartitionType.Secure);
  186. }
  187. else
  188. {
  189. pfs = new PartitionFileSystem(file.AsStorage());
  190. }
  191. foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
  192. {
  193. using var ncaFile = new UniqueRef<IFile>();
  194. pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
  195. Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.Release().AsStorage());
  196. if (nca.Header.ContentType == NcaContentType.Program)
  197. {
  198. int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
  199. if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
  200. {
  201. patchNca = nca;
  202. }
  203. else
  204. {
  205. mainNca = nca;
  206. }
  207. }
  208. }
  209. }
  210. else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
  211. {
  212. mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
  213. }
  214. if (mainNca == null)
  215. {
  216. Logger.Error?.Print(LogClass.Application, "Extraction failure. The main NCA is not present in the selected file.");
  217. Gtk.Application.Invoke(delegate
  218. {
  219. GtkDialog.CreateErrorDialog("Extraction failure. The main NCA is not present in the selected file.");
  220. });
  221. return;
  222. }
  223. (Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
  224. if (updatePatchNca != null)
  225. {
  226. patchNca = updatePatchNca;
  227. }
  228. int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
  229. IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
  230. : mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
  231. FileSystemClient fsClient = _horizonClient.Fs;
  232. string source = DateTime.Now.ToFileTime().ToString()[10..];
  233. string output = DateTime.Now.ToFileTime().ToString()[10..];
  234. using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
  235. using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
  236. fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref());
  237. fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref());
  238. (Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/");
  239. if (!canceled)
  240. {
  241. if (resultCode.Value.IsFailure())
  242. {
  243. Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
  244. Gtk.Application.Invoke(delegate
  245. {
  246. _dialog?.Dispose();
  247. GtkDialog.CreateErrorDialog("Extraction failed. Read the log file for further information.");
  248. });
  249. }
  250. else if (resultCode.Value.IsSuccess())
  251. {
  252. Gtk.Application.Invoke(delegate
  253. {
  254. _dialog?.Dispose();
  255. MessageDialog dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
  256. {
  257. Title = "Ryujinx - NCA Section Extractor",
  258. Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png"),
  259. SecondaryText = "Extraction completed successfully.",
  260. WindowPosition = WindowPosition.Center
  261. };
  262. dialog.Run();
  263. dialog.Dispose();
  264. });
  265. }
  266. }
  267. fsClient.Unmount(source.ToU8Span());
  268. fsClient.Unmount(output.ToU8Span());
  269. }
  270. });
  271. extractorThread.Name = "GUI.NcaSectionExtractorThread";
  272. extractorThread.IsBackground = true;
  273. extractorThread.Start();
  274. }
  275. }
  276. private (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath)
  277. {
  278. Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
  279. if (rc.IsFailure()) return (rc, false);
  280. using (sourceHandle)
  281. {
  282. foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
  283. {
  284. if (_cancel)
  285. {
  286. return (null, true);
  287. }
  288. string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
  289. string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
  290. if (entry.Type == DirectoryEntryType.Directory)
  291. {
  292. fs.EnsureDirectoryExists(subDstPath);
  293. (Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath);
  294. if (canceled || result.Value.IsFailure())
  295. {
  296. return (result, canceled);
  297. }
  298. }
  299. if (entry.Type == DirectoryEntryType.File)
  300. {
  301. fs.CreateOrOverwriteFile(subDstPath, entry.Size);
  302. rc = CopyFile(fs, subSrcPath, subDstPath);
  303. if (rc.IsFailure()) return (rc, false);
  304. }
  305. }
  306. }
  307. return (Result.Success, false);
  308. }
  309. public Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
  310. {
  311. Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
  312. if (rc.IsFailure()) return rc;
  313. using (sourceHandle)
  314. {
  315. rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
  316. if (rc.IsFailure()) return rc;
  317. using (destHandle)
  318. {
  319. const int maxBufferSize = 1024 * 1024;
  320. rc = fs.GetFileSize(out long fileSize, sourceHandle);
  321. if (rc.IsFailure()) return rc;
  322. int bufferSize = (int)Math.Min(maxBufferSize, fileSize);
  323. byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
  324. try
  325. {
  326. for (long offset = 0; offset < fileSize; offset += bufferSize)
  327. {
  328. int toRead = (int)Math.Min(fileSize - offset, bufferSize);
  329. Span<byte> buf = buffer.AsSpan(0, toRead);
  330. rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
  331. if (rc.IsFailure()) return rc;
  332. rc = fs.WriteFile(destHandle, offset, buf, WriteOption.None);
  333. if (rc.IsFailure()) return rc;
  334. }
  335. }
  336. finally
  337. {
  338. ArrayPool<byte>.Shared.Return(buffer);
  339. }
  340. rc = fs.FlushFile(destHandle);
  341. if (rc.IsFailure()) return rc;
  342. }
  343. }
  344. return Result.Success;
  345. }
  346. //
  347. // Events
  348. //
  349. private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
  350. {
  351. SaveDataFilter saveDataFilter = new SaveDataFilter();
  352. saveDataFilter.SetUserId(new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low));
  353. OpenSaveDir(saveDataFilter);
  354. }
  355. private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
  356. {
  357. SaveDataFilter saveDataFilter = new SaveDataFilter();
  358. saveDataFilter.SetSaveDataType(SaveDataType.Device);
  359. OpenSaveDir(saveDataFilter);
  360. }
  361. private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
  362. {
  363. SaveDataFilter saveDataFilter = new SaveDataFilter();
  364. saveDataFilter.SetSaveDataType(SaveDataType.Bcat);
  365. OpenSaveDir(saveDataFilter);
  366. }
  367. private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
  368. {
  369. new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
  370. }
  371. private void ManageDlc_Clicked(object sender, EventArgs args)
  372. {
  373. new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
  374. }
  375. private void OpenTitleModDir_Clicked(object sender, EventArgs args)
  376. {
  377. string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
  378. string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText);
  379. OpenHelper.OpenFolder(titleModsPath);
  380. }
  381. private void ExtractRomFs_Clicked(object sender, EventArgs args)
  382. {
  383. ExtractSection(NcaSectionType.Data);
  384. }
  385. private void ExtractExeFs_Clicked(object sender, EventArgs args)
  386. {
  387. ExtractSection(NcaSectionType.Code);
  388. }
  389. private void ExtractLogo_Clicked(object sender, EventArgs args)
  390. {
  391. ExtractSection(NcaSectionType.Logo);
  392. }
  393. private void OpenPtcDir_Clicked(object sender, EventArgs args)
  394. {
  395. string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
  396. string mainPath = System.IO.Path.Combine(ptcDir, "0");
  397. string backupPath = System.IO.Path.Combine(ptcDir, "1");
  398. if (!Directory.Exists(ptcDir))
  399. {
  400. Directory.CreateDirectory(ptcDir);
  401. Directory.CreateDirectory(mainPath);
  402. Directory.CreateDirectory(backupPath);
  403. }
  404. OpenHelper.OpenFolder(ptcDir);
  405. }
  406. private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
  407. {
  408. string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
  409. if (!Directory.Exists(shaderCacheDir))
  410. {
  411. Directory.CreateDirectory(shaderCacheDir);
  412. }
  413. OpenHelper.OpenFolder(shaderCacheDir);
  414. }
  415. private void PurgePtcCache_Clicked(object sender, EventArgs args)
  416. {
  417. DirectoryInfo mainDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
  418. DirectoryInfo backupDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
  419. MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the PPTC cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
  420. List<FileInfo> cacheFiles = new List<FileInfo>();
  421. if (mainDir.Exists)
  422. {
  423. cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
  424. }
  425. if (backupDir.Exists)
  426. {
  427. cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
  428. }
  429. if (cacheFiles.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
  430. {
  431. foreach (FileInfo file in cacheFiles)
  432. {
  433. try
  434. {
  435. file.Delete();
  436. }
  437. catch(Exception e)
  438. {
  439. GtkDialog.CreateErrorDialog($"Error purging PPTC cache {file.Name}: {e}");
  440. }
  441. }
  442. }
  443. warningDialog.Dispose();
  444. }
  445. private void PurgeShaderCache_Clicked(object sender, EventArgs args)
  446. {
  447. DirectoryInfo shaderCacheDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
  448. MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
  449. List<DirectoryInfo> cacheDirectory = new List<DirectoryInfo>();
  450. if (shaderCacheDir.Exists)
  451. {
  452. cacheDirectory.AddRange(shaderCacheDir.EnumerateDirectories("*"));
  453. }
  454. if (cacheDirectory.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
  455. {
  456. foreach (DirectoryInfo directory in cacheDirectory)
  457. {
  458. try
  459. {
  460. directory.Delete(true);
  461. }
  462. catch (Exception e)
  463. {
  464. GtkDialog.CreateErrorDialog($"Error purging shader cache at {directory.Name}: {e}");
  465. }
  466. }
  467. }
  468. warningDialog.Dispose();
  469. }
  470. }
  471. }