riperiperi cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 yıl önce
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Buffer.cs c61c1ea898 Reregister flush actions when taking a buffer's modified range list. 4 yıl önce
BufferBounds.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 yıl önce
BufferCache.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 4 yıl önce
BufferCacheEntry.cs 54ea2285f0 POWER - Performance Optimizations With Extensive Ramifications (#2286) 4 yıl önce
BufferManager.cs 680d3ed198 Enable transform feedback buffer flush (#2552) 4 yıl önce
BufferModifiedRangeList.cs a4956591ec Avoid potential race 4 yıl önce
BufferTextureBinding.cs 1623ab524f Improve Buffer Textures and flush Image Stores (#2088) 5 yıl önce
CounterCache.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 yıl önce
GpuRegionHandle.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) 4 yıl önce
IndexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 6 yıl önce
MemoryManager.cs d92fff541b Replace CacheResourceWrite with more general "precise" write (#2684) 4 yıl önce
MultiRangeWritableBlock.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 yıl önce
PhysicalMemory.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 yıl önce
ResourceName.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 6 yıl önce
UnmapEventArgs.cs 6bfe4715f0 Initial conditional rendering support (#1012) 6 yıl önce
VertexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory 6 yıl önce