gdkchan ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) 4 years ago
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InstGen.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 4 years ago
InstGenCall.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 years ago
InstGenHelper.cs 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) 5 years ago
InstGenMemory.cs ed2f5ede0f Fix texture sampling with depth compare and LOD level or bias (#2404) 4 years ago
InstGenPacking.cs dc97457bf0 Initial support for double precision shader instructions. (#963) 6 years ago
InstInfo.cs 1876b346fe Initial work 6 years ago
InstType.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 years ago