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InstGen.cs
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49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
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4 years ago |
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InstGenCall.cs
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49f970d5bd
Implement CAL and RET shader instructions (#1618)
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5 years ago |
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InstGenHelper.cs
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4b7c7dab9e
Support multiple destination operands on shader IR and shuffle predicates (#1964)
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5 years ago |
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InstGenMemory.cs
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ed2f5ede0f
Fix texture sampling with depth compare and LOD level or bias (#2404)
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4 years ago |
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InstGenPacking.cs
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dc97457bf0
Initial support for double precision shader instructions. (#963)
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6 years ago |
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InstInfo.cs
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1876b346fe
Initial work
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6 years ago |
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InstType.cs
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6a98c643ca
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
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6 years ago |