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- using System;
- using System.Collections.Generic;
- using System.Runtime.Versioning;
- namespace Ryujinx.Graphics.Metal
- {
- [SupportedOSPlatform("macos")]
- abstract class StateCache<T, TDescriptor, THash> : IDisposable where T : IDisposable
- {
- private readonly Dictionary<THash, T> _cache = new();
- protected abstract THash GetHash(TDescriptor descriptor);
- protected abstract T CreateValue(TDescriptor descriptor);
- public void Dispose()
- {
- foreach (T value in _cache.Values)
- {
- value.Dispose();
- }
- GC.SuppressFinalize(this);
- }
- public T GetOrCreate(TDescriptor descriptor)
- {
- THash hash = GetHash(descriptor);
- if (_cache.TryGetValue(hash, out T value))
- {
- return value;
- }
- else
- {
- T newValue = CreateValue(descriptor);
- _cache.Add(hash, newValue);
- return newValue;
- }
- }
- }
- }
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