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- using ChocolArm64;
- using ChocolArm64.Memory;
- using ChocolArm64.State;
- using NUnit.Framework;
- using System;
- using System.Runtime.InteropServices;
- using System.Threading;
- namespace Ryujinx.Tests.Cpu
- {
- [TestFixture]
- public class CpuTest
- {
- protected long Position { get; private set; }
- private long Size;
- private long EntryPoint;
- private IntPtr Ram;
- private AMemoryAlloc Allocator;
- private AMemory Memory;
- private AThread Thread;
- [SetUp]
- public void Setup()
- {
- Position = 0x0;
- Size = 0x1000;
- EntryPoint = Position;
- Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize);
- Allocator = new AMemoryAlloc();
- Memory = new AMemory(Ram, Allocator);
- Memory.Manager.MapPhys(Position, Size, 2, AMemoryPerm.Read | AMemoryPerm.Write | AMemoryPerm.Execute);
- Thread = new AThread(Memory, ThreadPriority.Normal, EntryPoint);
- }
- [TearDown]
- public void Teardown()
- {
- Thread = null;
- Memory = null;
- Allocator = null;
- Marshal.FreeHGlobal(Ram);
- }
- protected void Reset()
- {
- Teardown();
- Setup();
- }
- protected void Opcode(uint Opcode)
- {
- Thread.Memory.WriteUInt32(Position, Opcode);
- Position += 4;
- }
- protected void SetThreadState(ulong X0 = 0, ulong X1 = 0, ulong X2 = 0,
- AVec V0 = default(AVec), AVec V1 = default(AVec), AVec V2 = default(AVec),
- bool Overflow = false, bool Carry = false, bool Zero = false, bool Negative = false)
- {
- Thread.ThreadState.X0 = X0;
- Thread.ThreadState.X1 = X1;
- Thread.ThreadState.X2 = X2;
- Thread.ThreadState.V0 = V0;
- Thread.ThreadState.V1 = V1;
- Thread.ThreadState.V2 = V2;
- Thread.ThreadState.Overflow = Overflow;
- Thread.ThreadState.Carry = Carry;
- Thread.ThreadState.Zero = Zero;
- Thread.ThreadState.Negative = Negative;
- }
- protected void ExecuteOpcodes()
- {
- using (ManualResetEvent Wait = new ManualResetEvent(false))
- {
- Thread.ThreadState.Break += (sender, e) => Thread.StopExecution();
- Thread.WorkFinished += (sender, e) => Wait.Set();
- Thread.Execute();
- Wait.WaitOne();
- }
- }
- protected AThreadState GetThreadState()
- {
- return Thread.ThreadState;
- }
- protected AThreadState SingleOpcode(uint Opcode,
- ulong X0 = 0, ulong X1 = 0, ulong X2 = 0,
- AVec V0 = default(AVec), AVec V1 = default(AVec), AVec V2 = default(AVec),
- bool Overflow = false, bool Carry = false, bool Zero = false, bool Negative = false)
- {
- this.Opcode(Opcode);
- this.Opcode(0xD4200000); // BRK #0
- this.Opcode(0xD65F03C0); // RET
- SetThreadState(X0, X1, X2, V0, V1, V2, Overflow, Carry, Zero, Negative);
- ExecuteOpcodes();
- return GetThreadState();
- }
- }
- }
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