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- using Ryujinx.Core.OsHle.Handles;
- using System.Collections.Concurrent;
- using System.Threading;
- namespace Ryujinx.Core.OsHle
- {
- public class Mutex
- {
- private const int MutexHasListenersMask = 0x40000000;
- private Process Process;
- private long MutexAddress;
- private bool OwnsMutexValue;
- private object EnterWaitLock;
- private ConcurrentQueue<HThread> WaitingThreads;
- public Mutex(Process Process, long MutexAddress, int OwnerThreadHandle)
- {
- this.Process = Process;
- this.MutexAddress = MutexAddress;
- //Process.Memory.WriteInt32(MutexAddress, OwnerThreadHandle);
- EnterWaitLock = new object();
- WaitingThreads = new ConcurrentQueue<HThread>();
- }
- public void WaitForLock(HThread RequestingThread, int RequestingThreadHandle)
- {
- AcquireMutexValue();
- lock (EnterWaitLock)
- {
- int CurrentThreadHandle = Process.Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
- if (CurrentThreadHandle == RequestingThreadHandle ||
- CurrentThreadHandle == 0)
- {
- return;
- }
- Process.Memory.WriteInt32(MutexAddress, CurrentThreadHandle | MutexHasListenersMask);
- ReleaseMutexValue();
- WaitingThreads.Enqueue(RequestingThread);
- }
- Process.Scheduler.WaitForSignal(RequestingThread);
- }
- public void GiveUpLock(int ThreadHandle)
- {
- AcquireMutexValue();
- lock (EnterWaitLock)
- {
- int CurrentThread = Process.Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
- if (CurrentThread == ThreadHandle)
- {
- Unlock();
- }
- }
- ReleaseMutexValue();
- }
- public void Unlock()
- {
- AcquireMutexValue();
- lock (EnterWaitLock)
- {
- int HasListeners = WaitingThreads.Count > 1 ? MutexHasListenersMask : 0;
- Process.Memory.WriteInt32(MutexAddress, HasListeners);
- ReleaseMutexValue();
- HThread[] UnlockedThreads = new HThread[WaitingThreads.Count];
- int Index = 0;
- while (WaitingThreads.TryDequeue(out HThread Thread))
- {
- UnlockedThreads[Index++] = Thread;
- }
- Process.Scheduler.Signal(UnlockedThreads);
- }
- }
- private void AcquireMutexValue()
- {
- if (!OwnsMutexValue)
- {
- while (!Process.Memory.AcquireAddress(MutexAddress))
- {
- Thread.Yield();
- }
- OwnsMutexValue = true;
- }
- }
- private void ReleaseMutexValue()
- {
- if (OwnsMutexValue)
- {
- OwnsMutexValue = false;
- Process.Memory.ReleaseAddress(MutexAddress);
- }
- }
- }
- }
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