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- using ChocolArm64.Memory;
- namespace Ryujinx.Core.OsHle
- {
- public class Homebrew
- {
- //http://switchbrew.org/index.php?title=Homebrew_ABI
- public Homebrew(AMemory Memory, long Position, long MainThreadHandle)
- {
- //(NbrKeys * LoaderConfigEntrySize) + 2 buffers for Key2
- long Size = (4 * 0x18) + 0x1000;
- Memory.Manager.MapPhys(Position, Size, (int)MemoryType.Normal, AMemoryPerm.RW);
- //MainThreadHandle
- WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle);
- //NextLoadPath
- WriteConfigEntry(Memory, ref Position, 2, 0, Position + Size, Position + Size + 0x200);
- //AppletType
- WriteConfigEntry(Memory, ref Position, 7);
- //EndOfList
- WriteConfigEntry(Memory, ref Position, 0);
- }
- private void WriteConfigEntry(AMemory Memory, ref long Position, int Key, int Flags = 0, long Value0 = 0L, long Value1 = 0L)
- {
- Memory.WriteInt32(Position + 0x00, Key);
- Memory.WriteInt32(Position + 0x04, Flags);
- Memory.WriteInt64(Position + 0x08, Value0);
- Memory.WriteInt64(Position + 0x10, Value1);
- Position += 0x18;
- }
- }
- }
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