gdkchan f373f870f7 Support configurable point size (#916) %!s(int64=6) %!d(string=hai) anos
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Engine f373f870f7 Support configurable point size (#916) %!s(int64=6) %!d(string=hai) anos
Image a5e20a8fd1 Add sampler border color support on the GPU (#893) %!s(int64=6) %!d(string=hai) anos
Memory b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
Shader b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos
State f373f870f7 Support configurable point size (#916) %!s(int64=6) %!d(string=hai) anos
ClassId.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
Constants.cs 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
DmaPusher.cs 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
GpuContext.cs d6b9babe1d Keep the GUI alive when closing a game (#888) %!s(int64=6) %!d(string=hai) anos
GraphicsConfig.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
MacroInterpreter.cs 532ccf929a Ignore exit flag on branch delay slot (#899) %!s(int64=6) %!d(string=hai) anos
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
NvGpuFifo.cs 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) %!s(int64=6) %!d(string=hai) anos
NvGpuFifoMeth.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos
Ryujinx.Graphics.Gpu.csproj 80707f9311 Add runtime identifiers to new projects %!s(int64=6) %!d(string=hai) anos
Window.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu %!s(int64=6) %!d(string=hai) anos