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Engine
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e20abbf9cc
Vulkan: Don't flush commands when creating most sync (#4087)
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3 лет назад |
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Image
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94a64f2aea
Remove textures from cache on unmap if not mapped and modified (#4211)
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3 лет назад |
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Memory
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c963b3c804
Added Generic Math to BitUtils (#3929)
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3 лет назад |
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Shader
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9dfe81770a
Use vector outputs for texture operations (#3939)
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3 лет назад |
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Synchronization
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e48530e9d9
When waiting on CPU, do not return a time out error from EventWait (#2780)
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4 лет назад |
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ClassId.cs
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40b21cc3c4
Separate GPU engines (part 2/2) (#2440)
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4 лет назад |
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Constants.cs
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33a4d7d1ba
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
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3 лет назад |
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GpuChannel.cs
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5de6ae426e
Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
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3 лет назад |
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GpuContext.cs
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e20abbf9cc
Vulkan: Don't flush commands when creating most sync (#4087)
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3 лет назад |
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GraphicsConfig.cs
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2232e4ae87
Vulkan backend (#2518)
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3 лет назад |
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Ryujinx.Graphics.Gpu.csproj
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c6d05301aa
infra: Migrate to .NET 7 (#3795)
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3 лет назад |
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Window.cs
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4da44e09cb
Make structs readonly when applicable (#4002)
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3 лет назад |