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- //
- // Copyright (c) 2019-2020 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using System;
- namespace Ryujinx.Audio.Renderer.Server.Performance
- {
- /// <summary>
- /// Information used by the performance command to store informations in the performance entry.
- /// </summary>
- public class PerformanceEntryAddresses
- {
- /// <summary>
- /// The memory storing the performance entry.
- /// </summary>
- public Memory<int> BaseMemory;
- /// <summary>
- /// The offset to the start time field.
- /// </summary>
- public uint StartTimeOffset;
- /// <summary>
- /// The offset to the entry count field.
- /// </summary>
- public uint EntryCountOffset;
- /// <summary>
- /// The offset to the processing time field.
- /// </summary>
- public uint ProcessingTimeOffset;
- /// <summary>
- /// Increment the entry count.
- /// </summary>
- public void IncrementEntryCount()
- {
- BaseMemory.Span[(int)EntryCountOffset / 4]++;
- }
- /// <summary>
- /// Set the start time in the entry.
- /// </summary>
- /// <param name="startTimeNano">The start time in nanoseconds.</param>
- public void SetStartTime(ulong startTimeNano)
- {
- BaseMemory.Span[(int)StartTimeOffset / 4] = (int)(startTimeNano / 1000);
- }
- /// <summary>
- /// Set the processing time in the entry.
- /// </summary>
- /// <param name="endTimeNano">The end time in nanoseconds.</param>
- public void SetProcessingTime(ulong endTimeNano)
- {
- BaseMemory.Span[(int)ProcessingTimeOffset / 4] = (int)(endTimeNano / 1000) - BaseMemory.Span[(int)StartTimeOffset / 4];
- }
- }
- }
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