| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495 |
- using OpenTK.Graphics.OpenGL;
- using Ryujinx.Graphics.GAL;
- using System;
- namespace Ryujinx.Graphics.OpenGL.Image
- {
- class TextureBuffer : TextureBase, ITexture
- {
- private Renderer _renderer;
- private int _bufferOffset;
- private int _bufferSize;
- private int _bufferCount;
- private BufferHandle _buffer;
- public TextureBuffer(Renderer renderer, TextureCreateInfo info) : base(info)
- {
- _renderer = renderer;
- }
- public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
- {
- throw new NotSupportedException();
- }
- public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
- {
- throw new NotSupportedException();
- }
- public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
- {
- throw new NotSupportedException();
- }
- public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
- {
- throw new NotSupportedException();
- }
- public ReadOnlySpan<byte> GetData()
- {
- return Buffer.GetData(_renderer, _buffer, _bufferOffset, _bufferSize);
- }
- public void SetData(ReadOnlySpan<byte> data)
- {
- Buffer.SetData(_buffer, _bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize)));
- }
- public void SetData(ReadOnlySpan<byte> data, int layer, int level)
- {
- throw new NotSupportedException();
- }
- public void SetStorage(BufferRange buffer)
- {
- if (_buffer != BufferHandle.Null &&
- _buffer == buffer.Handle &&
- buffer.Offset == _bufferOffset &&
- buffer.Size == _bufferSize &&
- _renderer.BufferCount == _bufferCount)
- {
- // Only rebind the buffer when more have been created.
- return;
- }
- _buffer = buffer.Handle;
- _bufferOffset = buffer.Offset;
- _bufferSize = buffer.Size;
- _bufferCount = _renderer.BufferCount;
- Bind(0);
- SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat;
- GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
- }
- public void Dispose()
- {
- if (Handle != 0)
- {
- GL.DeleteTexture(Handle);
- Handle = 0;
- }
- }
- public void Release()
- {
- Dispose();
- }
- }
- }
|