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GlslDecl.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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GlslDecompiler.cs
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e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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7 years ago |
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GlslProgram.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
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ShaderDecode.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderDecodeAlu.cs
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e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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7 years ago |
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ShaderDecodeFlow.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderDecodeHelper.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 years ago |
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ShaderDecodeMem.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderDecodeMove.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderDecodeSpecial.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderDecoder.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderHeader.cs
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624e813cd3
Implement multiple rendertarget attachments and depth writting (#375)
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7 years ago |
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ShaderIpaMode.cs
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e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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7 years ago |
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ShaderIrAsg.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrBlock.cs
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f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
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8 years ago |
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ShaderIrCmnt.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
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ShaderIrCond.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrInst.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderIrMeta.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrMetaIpa.cs
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e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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7 years ago |
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ShaderIrMetaTex.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrMetaTexq.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrNode.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrOp.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderIrOperAbuf.cs
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cd203e98f2
Implement Geometry shaders (#280)
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7 years ago |
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ShaderIrOperCbuf.cs
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b19c474082
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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8 years ago |
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ShaderIrOperGpr.cs
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afc44850be
Avoid gpr overwritting on Ld_C instruction (#371)
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7 years ago |
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ShaderIrOperImm.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrOperImmf.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderIrOperPred.cs
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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8 years ago |
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ShaderOpCodeTable.cs
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42dc925c3d
Implement SSY/SYNC shader instructions (#382)
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7 years ago |
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ShaderOper.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |
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ShaderTexqInfo.cs
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feb2680a6c
[GPU] Add more shader instructions, add support for rgb565 textures
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8 years ago |