ReinUsesLisp e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 years ago
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GlslDecl.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
GlslDecompiler.cs e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 years ago
GlslProgram.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
ShaderDecode.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderDecodeAlu.cs e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 years ago
ShaderDecodeFlow.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderDecodeHelper.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 years ago
ShaderDecodeMem.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderDecodeMove.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderDecodeSpecial.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderDecoder.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderHeader.cs 624e813cd3 Implement multiple rendertarget attachments and depth writting (#375) 7 years ago
ShaderIpaMode.cs e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 years ago
ShaderIrAsg.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrBlock.cs f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 years ago
ShaderIrCmnt.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
ShaderIrCond.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrInst.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderIrMeta.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrMetaIpa.cs e72fd3f7a7 Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392) 7 years ago
ShaderIrMetaTex.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrMetaTexq.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrNode.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrOp.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderIrOperAbuf.cs cd203e98f2 Implement Geometry shaders (#280) 7 years ago
ShaderIrOperCbuf.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
ShaderIrOperGpr.cs afc44850be Avoid gpr overwritting on Ld_C instruction (#371) 7 years ago
ShaderIrOperImm.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrOperImmf.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderIrOperPred.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 years ago
ShaderOpCodeTable.cs 42dc925c3d Implement SSY/SYNC shader instructions (#382) 7 years ago
ShaderOper.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago
ShaderTexqInfo.cs feb2680a6c [GPU] Add more shader instructions, add support for rgb565 textures 8 years ago