| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- using ChocolArm64.Memory;
- using Ryujinx.Graphics.Gal;
- using Ryujinx.Graphics.Memory;
- using System;
- namespace Ryujinx.Graphics.Texture
- {
- static class TextureHelper
- {
- public static ISwizzle GetSwizzle(TextureInfo Texture, int BlockWidth, int Bpp)
- {
- int Width = (Texture.Width + (BlockWidth - 1)) / BlockWidth;
- int AlignMask = Texture.TileWidth * (64 / Bpp) - 1;
- Width = (Width + AlignMask) & ~AlignMask;
- switch (Texture.Swizzle)
- {
- case TextureSwizzle._1dBuffer:
- case TextureSwizzle.Pitch:
- case TextureSwizzle.PitchColorKey:
- return new LinearSwizzle(Texture.Pitch, Bpp);
- case TextureSwizzle.BlockLinear:
- case TextureSwizzle.BlockLinearColorKey:
- return new BlockLinearSwizzle(Width, Bpp, Texture.BlockHeight);
- }
- throw new NotImplementedException(Texture.Swizzle.ToString());
- }
- public static (AMemory Memory, long Position) GetMemoryAndPosition(
- IAMemory Memory,
- long Position)
- {
- if (Memory is NvGpuVmm Vmm)
- {
- return (Vmm.Memory, Vmm.GetPhysicalAddress(Position));
- }
- return ((AMemory)Memory, Position);
- }
- }
- }
|