Horizon.cs 18 KB

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  1. using LibHac;
  2. using LibHac.Bcat;
  3. using LibHac.Fs;
  4. using LibHac.FsSystem;
  5. using Ryujinx.Audio;
  6. using Ryujinx.Audio.Input;
  7. using Ryujinx.Audio.Integration;
  8. using Ryujinx.Audio.Output;
  9. using Ryujinx.Audio.Renderer.Device;
  10. using Ryujinx.Audio.Renderer.Server;
  11. using Ryujinx.Common;
  12. using Ryujinx.Common.Logging;
  13. using Ryujinx.Configuration;
  14. using Ryujinx.HLE.FileSystem.Content;
  15. using Ryujinx.HLE.HOS.Font;
  16. using Ryujinx.HLE.HOS.Kernel;
  17. using Ryujinx.HLE.HOS.Kernel.Memory;
  18. using Ryujinx.HLE.HOS.Kernel.Process;
  19. using Ryujinx.HLE.HOS.Kernel.Threading;
  20. using Ryujinx.HLE.HOS.Services;
  21. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  22. using Ryujinx.HLE.HOS.Services.Apm;
  23. using Ryujinx.HLE.HOS.Services.Arp;
  24. using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
  25. using Ryujinx.HLE.HOS.Services.Mii;
  26. using Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager;
  27. using Ryujinx.HLE.HOS.Services.Nv;
  28. using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
  29. using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
  30. using Ryujinx.HLE.HOS.Services.Settings;
  31. using Ryujinx.HLE.HOS.Services.Sm;
  32. using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
  33. using Ryujinx.HLE.HOS.Services.Time.Clock;
  34. using Ryujinx.HLE.HOS.SystemState;
  35. using Ryujinx.HLE.Loaders.Executables;
  36. using Ryujinx.HLE.Utilities;
  37. using System;
  38. using System.Collections.Generic;
  39. using System.IO;
  40. using System.Linq;
  41. using System.Threading;
  42. namespace Ryujinx.HLE.HOS
  43. {
  44. using TimeServiceManager = Services.Time.TimeManager;
  45. public class Horizon : IDisposable
  46. {
  47. internal const int HidSize = 0x40000;
  48. internal const int FontSize = 0x1100000;
  49. internal const int IirsSize = 0x8000;
  50. internal const int TimeSize = 0x1000;
  51. internal KernelContext KernelContext { get; }
  52. internal Switch Device { get; private set; }
  53. internal SurfaceFlinger SurfaceFlinger { get; private set; }
  54. internal AudioManager AudioManager { get; private set; }
  55. internal AudioOutputManager AudioOutputManager { get; private set; }
  56. internal AudioInputManager AudioInputManager { get; private set; }
  57. internal AudioRendererManager AudioRendererManager { get; private set; }
  58. internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
  59. public SystemStateMgr State { get; private set; }
  60. internal PerformanceState PerformanceState { get; private set; }
  61. internal AppletStateMgr AppletState { get; private set; }
  62. internal List<NfpDevice> NfpDevices { get; private set; }
  63. internal ServerBase BsdServer { get; private set; }
  64. internal ServerBase AudRenServer { get; private set; }
  65. internal ServerBase AudOutServer { get; private set; }
  66. internal ServerBase HidServer { get; private set; }
  67. internal ServerBase NvDrvServer { get; private set; }
  68. internal ServerBase TimeServer { get; private set; }
  69. internal ServerBase ViServer { get; private set; }
  70. internal ServerBase ViServerM { get; private set; }
  71. internal ServerBase ViServerS { get; private set; }
  72. internal KSharedMemory HidSharedMem { get; private set; }
  73. internal KSharedMemory FontSharedMem { get; private set; }
  74. internal KSharedMemory IirsSharedMem { get; private set; }
  75. internal SharedFontManager Font { get; private set; }
  76. internal ContentManager ContentManager { get; private set; }
  77. internal KEvent VsyncEvent { get; private set; }
  78. internal KEvent DisplayResolutionChangeEvent { get; private set; }
  79. public Keyset KeySet => Device.FileSystem.KeySet;
  80. private bool _isDisposed;
  81. public bool EnablePtc { get; set; }
  82. public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
  83. public int GlobalAccessLogMode { get; set; }
  84. internal ulong HidBaseAddress { get; private set; }
  85. internal NvHostSyncpt HostSyncpoint { get; private set; }
  86. internal LibHac.Horizon LibHacHorizonServer { get; private set; }
  87. internal HorizonClient LibHacHorizonClient { get; private set; }
  88. public Horizon(Switch device, ContentManager contentManager)
  89. {
  90. KernelContext = new KernelContext(device, device.Memory);
  91. Device = device;
  92. State = new SystemStateMgr();
  93. PerformanceState = new PerformanceState();
  94. NfpDevices = new List<NfpDevice>();
  95. // Note: This is not really correct, but with HLE of services, the only memory
  96. // region used that is used is Application, so we can use the other ones for anything.
  97. KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
  98. ulong hidPa = region.Address;
  99. ulong fontPa = region.Address + HidSize;
  100. ulong iirsPa = region.Address + HidSize + FontSize;
  101. ulong timePa = region.Address + HidSize + FontSize + IirsSize;
  102. HidBaseAddress = hidPa - DramMemoryMap.DramBase;
  103. KPageList hidPageList = new KPageList();
  104. KPageList fontPageList = new KPageList();
  105. KPageList iirsPageList = new KPageList();
  106. KPageList timePageList = new KPageList();
  107. hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
  108. fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
  109. iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
  110. timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
  111. HidSharedMem = new KSharedMemory(KernelContext, hidPageList, 0, 0, KMemoryPermission.Read);
  112. FontSharedMem = new KSharedMemory(KernelContext, fontPageList, 0, 0, KMemoryPermission.Read);
  113. IirsSharedMem = new KSharedMemory(KernelContext, iirsPageList, 0, 0, KMemoryPermission.Read);
  114. KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timePageList, 0, 0, KMemoryPermission.Read);
  115. TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timePa - DramMemoryMap.DramBase, TimeSize);
  116. AppletState = new AppletStateMgr(this);
  117. AppletState.SetFocus(true);
  118. Font = new SharedFontManager(device, fontPa - DramMemoryMap.DramBase);
  119. VsyncEvent = new KEvent(KernelContext);
  120. DisplayResolutionChangeEvent = new KEvent(KernelContext);
  121. ContentManager = contentManager;
  122. // TODO: use set:sys (and get external clock source id from settings)
  123. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
  124. UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
  125. IRtcManager.GetExternalRtcValue(out ulong rtcValue);
  126. // We assume the rtc is system time.
  127. TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
  128. // Configure and setup internal offset
  129. TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
  130. TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
  131. if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
  132. {
  133. internalOffset = internalOffset.AddSeconds(3600L);
  134. }
  135. else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
  136. {
  137. internalOffset = internalOffset.AddSeconds(-3600L);
  138. }
  139. internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
  140. // First init the standard steady clock
  141. TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
  142. TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
  143. if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
  144. {
  145. TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
  146. // The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
  147. TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
  148. TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
  149. }
  150. TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
  151. // FIXME: TimeZone shoud be init here but it's actually done in ContentManager
  152. TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
  153. DatabaseImpl.Instance.InitializeDatabase(device);
  154. HostSyncpoint = new NvHostSyncpt(device);
  155. SurfaceFlinger = new SurfaceFlinger(device);
  156. ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
  157. InitLibHacHorizon();
  158. InitializeAudioRenderer();
  159. }
  160. private void InitializeAudioRenderer()
  161. {
  162. AudioManager = new AudioManager();
  163. AudioOutputManager = new AudioOutputManager();
  164. AudioInputManager = new AudioInputManager();
  165. AudioRendererManager = new AudioRendererManager();
  166. AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
  167. IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
  168. for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
  169. {
  170. KEvent registerBufferEvent = new KEvent(KernelContext);
  171. audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  172. }
  173. AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
  174. IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
  175. for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
  176. {
  177. KEvent registerBufferEvent = new KEvent(KernelContext);
  178. audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  179. }
  180. AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);
  181. IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
  182. for (int i = 0; i < systemEvents.Length; i++)
  183. {
  184. KEvent systemEvent = new KEvent(KernelContext);
  185. systemEvents[i] = new AudioKernelEvent(systemEvent);
  186. }
  187. AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
  188. AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);
  189. AudioManager.Start();
  190. }
  191. public void InitializeServices()
  192. {
  193. IUserInterface sm = new IUserInterface(KernelContext);
  194. // Wait until SM server thread is done with initialization,
  195. // only then doing connections to SM is safe.
  196. sm.Server.InitDone.WaitOne();
  197. sm.Server.InitDone.Dispose();
  198. BsdServer = new ServerBase(KernelContext, "BsdServer");
  199. AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
  200. AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
  201. HidServer = new ServerBase(KernelContext, "HidServer");
  202. NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
  203. TimeServer = new ServerBase(KernelContext, "TimeServer");
  204. ViServer = new ServerBase(KernelContext, "ViServerU");
  205. ViServerM = new ServerBase(KernelContext, "ViServerM");
  206. ViServerS = new ServerBase(KernelContext, "ViServerS");
  207. }
  208. public void LoadKip(string kipPath)
  209. {
  210. using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
  211. ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
  212. }
  213. private void InitLibHacHorizon()
  214. {
  215. LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
  216. horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
  217. horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
  218. ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
  219. new BcatServer(bcatClient);
  220. LibHacHorizonServer = horizon;
  221. LibHacHorizonClient = ryujinxClient;
  222. }
  223. private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
  224. {
  225. if (e.NewValue != State.DockedMode)
  226. {
  227. State.DockedMode = e.NewValue;
  228. PerformanceState.PerformanceMode = State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
  229. AppletState.Messages.Enqueue(MessageInfo.OperationModeChanged);
  230. AppletState.Messages.Enqueue(MessageInfo.PerformanceModeChanged);
  231. AppletState.MessageEvent.ReadableEvent.Signal();
  232. SignalDisplayResolutionChange();
  233. // Reconfigure controllers
  234. Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
  235. Logger.Info?.Print(LogClass.Application, $"IsDocked toggled to: {State.DockedMode}");
  236. }
  237. }
  238. public void SimulateWakeUpMessage()
  239. {
  240. AppletState.Messages.Enqueue(MessageInfo.Resume);
  241. AppletState.MessageEvent.ReadableEvent.Signal();
  242. }
  243. public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
  244. {
  245. if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
  246. {
  247. NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
  248. NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
  249. NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
  250. }
  251. }
  252. public bool SearchingForAmiibo(out int nfpDeviceId)
  253. {
  254. nfpDeviceId = default;
  255. for (int i = 0; i < NfpDevices.Count; i++)
  256. {
  257. if (NfpDevices[i].State == NfpDeviceState.SearchingForTag)
  258. {
  259. nfpDeviceId = i;
  260. return true;
  261. }
  262. }
  263. return false;
  264. }
  265. public void SignalDisplayResolutionChange()
  266. {
  267. DisplayResolutionChangeEvent.ReadableEvent.Signal();
  268. }
  269. public void SignalVsync()
  270. {
  271. VsyncEvent.ReadableEvent.Signal();
  272. }
  273. public void Dispose()
  274. {
  275. Dispose(true);
  276. }
  277. protected virtual void Dispose(bool disposing)
  278. {
  279. if (!_isDisposed && disposing)
  280. {
  281. ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
  282. _isDisposed = true;
  283. KProcess terminationProcess = new KProcess(KernelContext);
  284. KThread terminationThread = new KThread(KernelContext);
  285. terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
  286. {
  287. // Force all threads to exit.
  288. lock (KernelContext.Processes)
  289. {
  290. // Terminate application.
  291. foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  292. {
  293. process.Terminate();
  294. }
  295. // The application existed, now surface flinger can exit too.
  296. SurfaceFlinger.Dispose();
  297. // Terminate HLE services (must be done after the application is already terminated,
  298. // otherwise the application will receive errors due to service termination.
  299. foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  300. {
  301. process.Terminate();
  302. }
  303. }
  304. // Exit ourself now!
  305. KernelStatic.GetCurrentThread().Exit();
  306. });
  307. terminationThread.Start();
  308. // Wait until the thread is actually started.
  309. while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
  310. {
  311. Thread.Sleep(10);
  312. }
  313. // Wait until the termination thread is done terminating all the other threads.
  314. terminationThread.HostThread.Join();
  315. // Destroy nvservices channels as KThread could be waiting on some user events.
  316. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
  317. INvDrvServices.Destroy();
  318. AudioManager.Dispose();
  319. AudioOutputManager.Dispose();
  320. AudioInputManager.Dispose();
  321. AudioRendererManager.Dispose();
  322. KernelContext.Dispose();
  323. }
  324. }
  325. }
  326. }