YControl.cs 166 B

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  1. using System;
  2. namespace Ryujinx.Graphics.Gpu.State
  3. {
  4. [Flags]
  5. enum YControl
  6. {
  7. NegateY = 1 << 0,
  8. TriangleRastFlip = 1 << 4
  9. }
  10. }