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- using System;
- namespace Ryujinx.Graphics.Gpu.Memory
- {
- /// <summary>
- /// A record of when buffer data was copied from one buffer to another, along with the SyncNumber when the migration will be complete.
- /// Keeps the source buffer alive for data flushes until the migration is complete.
- /// </summary>
- internal class BufferMigration : IDisposable
- {
- /// <summary>
- /// The offset for the migrated region.
- /// </summary>
- private readonly ulong _offset;
- /// <summary>
- /// The size for the migrated region.
- /// </summary>
- private readonly ulong _size;
- /// <summary>
- /// The buffer that was migrated from.
- /// </summary>
- private readonly Buffer _buffer;
- /// <summary>
- /// The source range action, to be called on overlap with an unreached sync number.
- /// </summary>
- private readonly Action<ulong, ulong> _sourceRangeAction;
- /// <summary>
- /// The source range list.
- /// </summary>
- private readonly BufferModifiedRangeList _source;
- /// <summary>
- /// The destination range list. This range list must be updated when flushing the source.
- /// </summary>
- public readonly BufferModifiedRangeList Destination;
- /// <summary>
- /// The sync number that needs to be reached for this migration to be removed. This is set to the pending sync number on creation.
- /// </summary>
- public readonly ulong SyncNumber;
- /// <summary>
- /// Creates a record for a buffer migration.
- /// </summary>
- /// <param name="buffer">The source buffer for this migration</param>
- /// <param name="sourceRangeAction">The flush action for the source buffer</param>
- /// <param name="source">The modified range list for the source buffer</param>
- /// <param name="dest">The modified range list for the destination buffer</param>
- /// <param name="syncNumber">The sync number for when the migration is complete</param>
- public BufferMigration(
- Buffer buffer,
- Action<ulong, ulong> sourceRangeAction,
- BufferModifiedRangeList source,
- BufferModifiedRangeList dest,
- ulong syncNumber)
- {
- _offset = buffer.Address;
- _size = buffer.Size;
- _buffer = buffer;
- _sourceRangeAction = sourceRangeAction;
- _source = source;
- Destination = dest;
- SyncNumber = syncNumber;
- }
- /// <summary>
- /// Determine if the given range overlaps this migration, and has not been completed yet.
- /// </summary>
- /// <param name="offset">Start offset</param>
- /// <param name="size">Range size</param>
- /// <param name="syncNumber">The sync number that was waited on</param>
- /// <returns>True if overlapping and in progress, false otherwise</returns>
- public bool Overlaps(ulong offset, ulong size, ulong syncNumber)
- {
- ulong end = offset + size;
- ulong destEnd = _offset + _size;
- long syncDiff = (long)(syncNumber - SyncNumber); // syncNumber is less if the copy has not completed.
- return !(end <= _offset || offset >= destEnd) && syncDiff < 0;
- }
- /// <summary>
- /// Determine if the given range matches this migration.
- /// </summary>
- /// <param name="offset">Start offset</param>
- /// <param name="size">Range size</param>
- /// <returns>True if the range exactly matches, false otherwise</returns>
- public bool FullyMatches(ulong offset, ulong size)
- {
- return _offset == offset && _size == size;
- }
- /// <summary>
- /// Perform the migration source's range action on the range provided, clamped to the bounds of the source buffer.
- /// </summary>
- /// <param name="offset">Start offset</param>
- /// <param name="size">Range size</param>
- /// <param name="syncNumber">Current sync number</param>
- /// <param name="parent">The modified range list that originally owned this range</param>
- public void RangeActionWithMigration(ulong offset, ulong size, ulong syncNumber, BufferModifiedRangeList parent)
- {
- ulong end = offset + size;
- end = Math.Min(_offset + _size, end);
- offset = Math.Max(_offset, offset);
- size = end - offset;
- _source.RangeActionWithMigration(offset, size, syncNumber, parent, _sourceRangeAction);
- }
- /// <summary>
- /// Removes this reference to the range list, potentially allowing for the source buffer to be disposed.
- /// </summary>
- public void Dispose()
- {
- Destination.RemoveMigration(this);
- _buffer.DecrementReferenceCount();
- }
- }
- }
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