riperiperi 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) há 3 anos atrás
..
Commands ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) há 3 anos atrás
Model ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) há 4 anos atrás
Resources bf77d1cab9 GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) há 3 anos atrás
BufferMap.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) há 3 anos atrás
CommandHelper.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) há 3 anos atrás
CommandType.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) há 3 anos atrás
SyncMap.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) há 4 anos atrás
ThreadedHelpers.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) há 4 anos atrás
ThreadedPipeline.cs ece36b274d GAL: Send all buffer assignments at once rather than individually (#3881) há 3 anos atrás
ThreadedRenderer.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) há 3 anos atrás
ThreadedWindow.cs 6f0395538b Avalonia - Use embedded window for avalonia (#3674) há 3 anos atrás