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- using Ryujinx.Common;
- namespace Ryujinx.Graphics.GAL
- {
- public readonly struct Extents2D
- {
- public int X1 { get; }
- public int Y1 { get; }
- public int X2 { get; }
- public int Y2 { get; }
- public Extents2D(int x1, int y1, int x2, int y2)
- {
- X1 = x1;
- Y1 = y1;
- X2 = x2;
- Y2 = y2;
- }
- public Extents2D Reduce(int level)
- {
- int div = 1 << level;
-
- return new Extents2D(
- X1 >> level,
- Y1 >> level,
- BitUtils.DivRoundUp(X2, div),
- BitUtils.DivRoundUp(Y2, div));
- }
- }
- }
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