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- //
- // Copyright (c) 2019-2021 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- using Ryujinx.Audio.Renderer.Dsp.State;
- using Ryujinx.Audio.Renderer.Parameter;
- using Ryujinx.Memory;
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using static Ryujinx.Audio.Renderer.Dsp.State.AuxiliaryBufferHeader;
- using CpuAddress = System.UInt64;
- namespace Ryujinx.Audio.Renderer.Dsp.Command
- {
- public class CaptureBufferCommand : ICommand
- {
- public bool Enabled { get; set; }
- public int NodeId { get; }
- public CommandType CommandType => CommandType.CaptureBuffer;
- public ulong EstimatedProcessingTime { get; set; }
- public uint InputBufferIndex { get; }
- public ulong CpuBufferInfoAddress { get; }
- public ulong DspBufferInfoAddress { get; }
- public CpuAddress OutputBuffer { get; }
- public uint CountMax { get; }
- public uint UpdateCount { get; }
- public uint WriteOffset { get; }
- public bool IsEffectEnabled { get; }
- public CaptureBufferCommand(uint bufferOffset, byte inputBufferOffset, ulong sendBufferInfo, bool isEnabled,
- uint countMax, CpuAddress outputBuffer, uint updateCount, uint writeOffset, int nodeId)
- {
- Enabled = true;
- NodeId = nodeId;
- InputBufferIndex = bufferOffset + inputBufferOffset;
- CpuBufferInfoAddress = sendBufferInfo;
- DspBufferInfoAddress = sendBufferInfo + (ulong)Unsafe.SizeOf<AuxiliaryBufferHeader>();
- OutputBuffer = outputBuffer;
- CountMax = countMax;
- UpdateCount = updateCount;
- WriteOffset = writeOffset;
- IsEffectEnabled = isEnabled;
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- private uint Write(IVirtualMemoryManager memoryManager, ulong outBufferAddress, uint countMax, ReadOnlySpan<int> buffer, uint count, uint writeOffset, uint updateCount)
- {
- if (countMax == 0 || outBufferAddress == 0)
- {
- return 0;
- }
- uint targetWriteOffset = writeOffset + AuxiliaryBufferInfo.GetWriteOffset(memoryManager, DspBufferInfoAddress);
- if (targetWriteOffset > countMax)
- {
- return 0;
- }
- uint remaining = count;
- uint inBufferOffset = 0;
- while (remaining != 0)
- {
- uint countToWrite = Math.Min(countMax - targetWriteOffset, remaining);
- memoryManager.Write(outBufferAddress + targetWriteOffset * sizeof(int), MemoryMarshal.Cast<int, byte>(buffer.Slice((int)inBufferOffset, (int)countToWrite)));
- targetWriteOffset = (targetWriteOffset + countToWrite) % countMax;
- remaining -= countToWrite;
- inBufferOffset += countToWrite;
- }
- if (updateCount != 0)
- {
- uint dspTotalSampleCount = AuxiliaryBufferInfo.GetTotalSampleCount(memoryManager, DspBufferInfoAddress);
- uint cpuTotalSampleCount = AuxiliaryBufferInfo.GetTotalSampleCount(memoryManager, CpuBufferInfoAddress);
- uint totalSampleCountDiff = dspTotalSampleCount - cpuTotalSampleCount;
- if (totalSampleCountDiff >= countMax)
- {
- uint dspLostSampleCount = AuxiliaryBufferInfo.GetLostSampleCount(memoryManager, DspBufferInfoAddress);
- uint cpuLostSampleCount = AuxiliaryBufferInfo.GetLostSampleCount(memoryManager, CpuBufferInfoAddress);
- uint lostSampleCountDiff = dspLostSampleCount - cpuLostSampleCount;
- uint newLostSampleCount = lostSampleCountDiff + updateCount;
- if (lostSampleCountDiff > newLostSampleCount)
- {
- newLostSampleCount = cpuLostSampleCount - 1;
- }
- AuxiliaryBufferInfo.SetLostSampleCount(memoryManager, DspBufferInfoAddress, newLostSampleCount);
- }
- uint newWriteOffset = (AuxiliaryBufferInfo.GetWriteOffset(memoryManager, DspBufferInfoAddress) + updateCount) % countMax;
- AuxiliaryBufferInfo.SetWriteOffset(memoryManager, DspBufferInfoAddress, newWriteOffset);
- uint newTotalSampleCount = totalSampleCountDiff + newWriteOffset;
- AuxiliaryBufferInfo.SetTotalSampleCount(memoryManager, DspBufferInfoAddress, newTotalSampleCount);
- }
- return count;
- }
- public void Process(CommandList context)
- {
- Span<float> inputBuffer = context.GetBuffer((int)InputBufferIndex);
- if (IsEffectEnabled)
- {
- Span<int> inputBufferInt = MemoryMarshal.Cast<float, int>(inputBuffer);
- // Convert input data to the target format for user (int)
- DataSourceHelper.ToInt(inputBufferInt, inputBuffer, inputBuffer.Length);
- // Send the input to the user
- Write(context.MemoryManager, OutputBuffer, CountMax, inputBufferInt, context.SampleCount, WriteOffset, UpdateCount);
- // Convert back to float
- DataSourceHelper.ToFloat(inputBuffer, inputBufferInt, inputBuffer.Length);
- }
- else
- {
- AuxiliaryBufferInfo.Reset(context.MemoryManager, DspBufferInfoAddress);
- }
- }
- }
- }
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