SettingsWindow.cs 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449
  1. using Gtk;
  2. using Ryujinx.Audio;
  3. using Ryujinx.Configuration;
  4. using Ryujinx.Common.Configuration.Hid;
  5. using Ryujinx.Configuration.System;
  6. using Ryujinx.HLE.HOS.Services.Time.TimeZone;
  7. using Ryujinx.HLE.FileSystem;
  8. using System;
  9. using System.Collections.Generic;
  10. using System.Diagnostics;
  11. using System.IO;
  12. using System.Linq;
  13. using System.Reflection;
  14. using GUI = Gtk.Builder.ObjectAttribute;
  15. namespace Ryujinx.Ui
  16. {
  17. public class SettingsWindow : Window
  18. {
  19. private static ListStore _gameDirsBoxStore;
  20. private static VirtualFileSystem _virtualFileSystem;
  21. private long _systemTimeOffset;
  22. #pragma warning disable CS0649, IDE0044
  23. [GUI] CheckButton _errorLogToggle;
  24. [GUI] CheckButton _warningLogToggle;
  25. [GUI] CheckButton _infoLogToggle;
  26. [GUI] CheckButton _stubLogToggle;
  27. [GUI] CheckButton _debugLogToggle;
  28. [GUI] CheckButton _fileLogToggle;
  29. [GUI] CheckButton _guestLogToggle;
  30. [GUI] CheckButton _fsAccessLogToggle;
  31. [GUI] Adjustment _fsLogSpinAdjustment;
  32. [GUI] CheckButton _dockedModeToggle;
  33. [GUI] CheckButton _discordToggle;
  34. [GUI] CheckButton _vSyncToggle;
  35. [GUI] CheckButton _multiSchedToggle;
  36. [GUI] CheckButton _ptcToggle;
  37. [GUI] CheckButton _fsicToggle;
  38. [GUI] CheckButton _ignoreToggle;
  39. [GUI] CheckButton _directKeyboardAccess;
  40. [GUI] ComboBoxText _systemLanguageSelect;
  41. [GUI] ComboBoxText _systemRegionSelect;
  42. [GUI] ComboBoxText _systemTimeZoneSelect;
  43. [GUI] ComboBoxText _audioBackendSelect;
  44. [GUI] SpinButton _systemTimeYearSpin;
  45. [GUI] SpinButton _systemTimeMonthSpin;
  46. [GUI] SpinButton _systemTimeDaySpin;
  47. [GUI] SpinButton _systemTimeHourSpin;
  48. [GUI] SpinButton _systemTimeMinuteSpin;
  49. [GUI] Adjustment _systemTimeYearSpinAdjustment;
  50. [GUI] Adjustment _systemTimeMonthSpinAdjustment;
  51. [GUI] Adjustment _systemTimeDaySpinAdjustment;
  52. [GUI] Adjustment _systemTimeHourSpinAdjustment;
  53. [GUI] Adjustment _systemTimeMinuteSpinAdjustment;
  54. [GUI] CheckButton _custThemeToggle;
  55. [GUI] Entry _custThemePath;
  56. [GUI] ToggleButton _browseThemePath;
  57. [GUI] Label _custThemePathLabel;
  58. [GUI] TreeView _gameDirsBox;
  59. [GUI] Entry _addGameDirBox;
  60. [GUI] Entry _graphicsShadersDumpPath;
  61. [GUI] ComboBoxText _anisotropy;
  62. [GUI] ToggleButton _configureController1;
  63. [GUI] ToggleButton _configureController2;
  64. [GUI] ToggleButton _configureController3;
  65. [GUI] ToggleButton _configureController4;
  66. [GUI] ToggleButton _configureController5;
  67. [GUI] ToggleButton _configureController6;
  68. [GUI] ToggleButton _configureController7;
  69. [GUI] ToggleButton _configureController8;
  70. [GUI] ToggleButton _configureControllerH;
  71. #pragma warning restore CS0649, IDE0044
  72. public SettingsWindow(VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
  73. private SettingsWindow(Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
  74. {
  75. builder.Autoconnect(this);
  76. this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
  77. _virtualFileSystem = virtualFileSystem;
  78. //Bind Events
  79. _configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player1);
  80. _configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player2);
  81. _configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player3);
  82. _configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player4);
  83. _configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player5);
  84. _configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player6);
  85. _configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player7);
  86. _configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player8);
  87. _configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Handheld);
  88. //Setup Currents
  89. if (ConfigurationState.Instance.Logger.EnableFileLog)
  90. {
  91. _fileLogToggle.Click();
  92. }
  93. if (ConfigurationState.Instance.Logger.EnableError)
  94. {
  95. _errorLogToggle.Click();
  96. }
  97. if (ConfigurationState.Instance.Logger.EnableWarn)
  98. {
  99. _warningLogToggle.Click();
  100. }
  101. if (ConfigurationState.Instance.Logger.EnableInfo)
  102. {
  103. _infoLogToggle.Click();
  104. }
  105. if (ConfigurationState.Instance.Logger.EnableStub)
  106. {
  107. _stubLogToggle.Click();
  108. }
  109. if (ConfigurationState.Instance.Logger.EnableDebug)
  110. {
  111. _debugLogToggle.Click();
  112. }
  113. if (ConfigurationState.Instance.Logger.EnableGuest)
  114. {
  115. _guestLogToggle.Click();
  116. }
  117. if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
  118. {
  119. _fsAccessLogToggle.Click();
  120. }
  121. if (ConfigurationState.Instance.System.EnableDockedMode)
  122. {
  123. _dockedModeToggle.Click();
  124. }
  125. if (ConfigurationState.Instance.EnableDiscordIntegration)
  126. {
  127. _discordToggle.Click();
  128. }
  129. if (ConfigurationState.Instance.Graphics.EnableVsync)
  130. {
  131. _vSyncToggle.Click();
  132. }
  133. if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
  134. {
  135. _multiSchedToggle.Click();
  136. }
  137. if (ConfigurationState.Instance.System.EnablePtc)
  138. {
  139. _ptcToggle.Click();
  140. }
  141. if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
  142. {
  143. _fsicToggle.Click();
  144. }
  145. if (ConfigurationState.Instance.System.IgnoreMissingServices)
  146. {
  147. _ignoreToggle.Click();
  148. }
  149. if (ConfigurationState.Instance.Hid.EnableKeyboard)
  150. {
  151. _directKeyboardAccess.Click();
  152. }
  153. if (ConfigurationState.Instance.Ui.EnableCustomTheme)
  154. {
  155. _custThemeToggle.Click();
  156. }
  157. TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
  158. timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
  159. List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
  160. locationNames.Sort();
  161. foreach (string locationName in locationNames)
  162. {
  163. _systemTimeZoneSelect.Append(locationName, locationName);
  164. }
  165. _audioBackendSelect.Append(AudioBackend.Dummy.ToString(), AudioBackend.Dummy.ToString());
  166. if (SoundIoAudioOut.IsSupported)
  167. _audioBackendSelect.Append(AudioBackend.SoundIo.ToString(), "SoundIO");
  168. if (OpenALAudioOut.IsSupported)
  169. _audioBackendSelect.Append(AudioBackend.OpenAl.ToString(), "OpenAL");
  170. _systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
  171. _systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
  172. _audioBackendSelect.SetActiveId(ConfigurationState.Instance.System.AudioBackend.Value.ToString());
  173. _systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
  174. _anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
  175. _custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
  176. _graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
  177. _fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
  178. _systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
  179. _gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
  180. _gameDirsBoxStore = new ListStore(typeof(string));
  181. _gameDirsBox.Model = _gameDirsBoxStore;
  182. foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
  183. {
  184. _gameDirsBoxStore.AppendValues(gameDir);
  185. }
  186. if (_custThemeToggle.Active == false)
  187. {
  188. _custThemePath.Sensitive = false;
  189. _custThemePathLabel.Sensitive = false;
  190. _browseThemePath.Sensitive = false;
  191. }
  192. //Setup system time spinners
  193. UpdateSystemTimeSpinners();
  194. }
  195. private void UpdateSystemTimeSpinners()
  196. {
  197. //Bind system time events
  198. _systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  199. _systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  200. _systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  201. _systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  202. _systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
  203. //Apply actual system time + SystemTimeOffset to system time spin buttons
  204. DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
  205. _systemTimeYearSpinAdjustment.Value = systemTime.Year;
  206. _systemTimeMonthSpinAdjustment.Value = systemTime.Month;
  207. _systemTimeDaySpinAdjustment.Value = systemTime.Day;
  208. _systemTimeHourSpinAdjustment.Value = systemTime.Hour;
  209. _systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
  210. //Format spin buttons text to include leading zeros
  211. _systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
  212. _systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
  213. _systemTimeDaySpin.Text = systemTime.Day.ToString("00");
  214. _systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
  215. _systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
  216. //Bind system time events
  217. _systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  218. _systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  219. _systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
  220. _systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  221. _systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
  222. }
  223. //Events
  224. private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
  225. {
  226. int year = _systemTimeYearSpin.ValueAsInt;
  227. int month = _systemTimeMonthSpin.ValueAsInt;
  228. int day = _systemTimeDaySpin.ValueAsInt;
  229. int hour = _systemTimeHourSpin.ValueAsInt;
  230. int minute = _systemTimeMinuteSpin.ValueAsInt;
  231. if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
  232. {
  233. UpdateSystemTimeSpinners();
  234. return;
  235. }
  236. newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
  237. long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
  238. if (_systemTimeOffset != systemTimeOffset)
  239. {
  240. _systemTimeOffset = systemTimeOffset;
  241. UpdateSystemTimeSpinners();
  242. }
  243. }
  244. private void AddDir_Pressed(object sender, EventArgs args)
  245. {
  246. if (Directory.Exists(_addGameDirBox.Buffer.Text))
  247. {
  248. _gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
  249. }
  250. else
  251. {
  252. FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept)
  253. {
  254. SelectMultiple = true
  255. };
  256. if (fileChooser.Run() == (int)ResponseType.Accept)
  257. {
  258. foreach (string directory in fileChooser.Filenames)
  259. {
  260. bool directoryAdded = false;
  261. if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
  262. {
  263. do
  264. {
  265. if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
  266. {
  267. directoryAdded = true;
  268. break;
  269. }
  270. } while(_gameDirsBoxStore.IterNext(ref treeIter));
  271. }
  272. if (!directoryAdded)
  273. {
  274. _gameDirsBoxStore.AppendValues(directory);
  275. }
  276. }
  277. }
  278. fileChooser.Dispose();
  279. }
  280. _addGameDirBox.Buffer.Text = "";
  281. ((ToggleButton)sender).SetStateFlags(0, true);
  282. }
  283. private void RemoveDir_Pressed(object sender, EventArgs args)
  284. {
  285. TreeSelection selection = _gameDirsBox.Selection;
  286. if (selection.GetSelected(out TreeIter treeIter))
  287. {
  288. _gameDirsBoxStore.Remove(ref treeIter);
  289. }
  290. ((ToggleButton)sender).SetStateFlags(0, true);
  291. }
  292. private void CustThemeToggle_Activated(object sender, EventArgs args)
  293. {
  294. _custThemePath.Sensitive = _custThemeToggle.Active;
  295. _custThemePathLabel.Sensitive = _custThemeToggle.Active;
  296. _browseThemePath.Sensitive = _custThemeToggle.Active;
  297. }
  298. private void BrowseThemeDir_Pressed(object sender, EventArgs args)
  299. {
  300. FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
  301. fileChooser.Filter = new FileFilter();
  302. fileChooser.Filter.AddPattern("*.css");
  303. if (fileChooser.Run() == (int)ResponseType.Accept)
  304. {
  305. _custThemePath.Buffer.Text = fileChooser.Filename;
  306. }
  307. fileChooser.Dispose();
  308. _browseThemePath.SetStateFlags(0, true);
  309. }
  310. private void OpenLogsFolder_Pressed(object sender, EventArgs args)
  311. {
  312. string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
  313. DirectoryInfo directory = new DirectoryInfo(logPath);
  314. directory.Create();
  315. Process.Start(new ProcessStartInfo()
  316. {
  317. FileName = logPath,
  318. UseShellExecute = true,
  319. Verb = "open"
  320. });
  321. }
  322. private void ConfigureController_Pressed(object sender, EventArgs args, PlayerIndex playerIndex)
  323. {
  324. ((ToggleButton)sender).SetStateFlags(0, true);
  325. ControllerWindow controllerWin = new ControllerWindow(playerIndex, _virtualFileSystem);
  326. controllerWin.Show();
  327. }
  328. private void SaveToggle_Activated(object sender, EventArgs args)
  329. {
  330. List<string> gameDirs = new List<string>();
  331. _gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
  332. for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
  333. {
  334. gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
  335. _gameDirsBoxStore.IterNext(ref treeIter);
  336. }
  337. ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
  338. ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
  339. ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
  340. ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
  341. ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
  342. ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
  343. ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
  344. ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
  345. ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
  346. ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
  347. ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
  348. ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
  349. ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
  350. ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
  351. ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
  352. ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
  353. ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
  354. ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
  355. ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
  356. ConfigurationState.Instance.System.AudioBackend.Value = Enum.Parse<AudioBackend>(_audioBackendSelect.ActiveId);
  357. ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
  358. ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
  359. ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
  360. ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
  361. ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
  362. ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
  363. ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
  364. MainWindow.SaveConfig();
  365. MainWindow.ApplyTheme();
  366. Dispose();
  367. }
  368. private void CloseToggle_Activated(object sender, EventArgs args)
  369. {
  370. Dispose();
  371. }
  372. }
  373. }