ReinUsesLisp 51605fafc0 Avoid calling buffer binding when shader didn't change (#295) %!s(int64=7) %!d(string=hai) anos
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Gal 51605fafc0 Avoid calling buffer binding when shader didn't change (#295) %!s(int64=7) %!d(string=hai) anos
GraphicsConfig.cs 3e13b40b35 Add config key to dump shaders in local directory (#265) %!s(int64=7) %!d(string=hai) anos
Ryujinx.Graphics.csproj 1344a47c77 Blit framebuffer without shaders (#229) %!s(int64=7) %!d(string=hai) anos