ReinUsesLisp 51605fafc0 Avoid calling buffer binding when shader didn't change (#295) пре 7 година
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DeleteValueCallback.cs 231fae1a4c Texture/Vertex/Index data cache (#132) пре 8 година
OGLBlend.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година
OGLCachedResource.cs 1968386808 Add locking methods to the ogl resource cache (#238) пре 8 година
OGLEnumConverter.cs 120fe6b74a Implement BF10GF11RF11 TextureFormat (#246) пре 7 година
OGLExtension.cs cd203e98f2 Implement Geometry shaders (#280) пре 7 година
OGLFrameBuffer.cs 1344a47c77 Blit framebuffer without shaders (#229) пре 7 година
OGLRasterizer.cs 5fe0bc584b Send data to OpenGL host without client-side copies (#285) пре 7 година
OGLRenderer.cs e7559f128f Small OpenGL Renderer refactoring (#177) пре 8 година
OGLShader.cs 51605fafc0 Avoid calling buffer binding when shader didn't change (#295) пре 7 година
OGLStreamBuffer.cs 5fe0bc584b Send data to OpenGL host without client-side copies (#285) пре 7 година
OGLTexture.cs e71da4fb74 Implement BC6H_SF16 & BC6H_UF16 Texture Formats (#255) пре 7 година