Marco Carvalho 7608cb37ab "Exists" method should be used instead of the "Any" extension (#5345) 2 年之前
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Engine eb0bb36bbf Implement transform feedback emulation for hardware without native support (#5080) 3 年之前
Image 7608cb37ab "Exists" method should be used instead of the "Any" extension (#5345) 2 年之前
Memory 82f90704a0 Blocks should be synchronized on read-only fields (#5212) 3 年之前
Shader d604e98227 Fix regression introduced by 1.1.1733 on Intel GPUs (#5311) 2 年之前
Synchronization e18d258fa0 GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 3 年之前
ClassId.cs cee7121058 Move solution and projects to src 3 年之前
Constants.cs 21c9ac6240 Implement shader storage buffer operations using new Load/Store instructions (#4993) 3 年之前
GpuChannel.cs cee7121058 Move solution and projects to src 3 年之前
GpuContext.cs c6676007bf GPU: Dispose Renderer after running deferred actions (#5144) 3 年之前
GraphicsConfig.cs cee7121058 Move solution and projects to src 3 年之前
Ryujinx.Graphics.Gpu.csproj cee7121058 Move solution and projects to src 3 年之前
Window.cs cee7121058 Move solution and projects to src 3 年之前