ThreadSchedState.cs 336 B

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  1. namespace Ryujinx.HLE.HOS.Kernel
  2. {
  3. enum ThreadSchedState : byte
  4. {
  5. LowNibbleMask = 0xf,
  6. HighNibbleMask = 0xf0,
  7. ExceptionalMask = 0x70,
  8. ForcePauseFlag = 0x20,
  9. None = 0,
  10. Paused = 1,
  11. Running = 2,
  12. TerminationPending = 3
  13. }
  14. }