Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 years ago
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KernelErr.cs b2b1d7dcd7 Better implementation of SetThreadCoreMask that allows changing the Core Mask (untested, no clue if it actually works) 8 years ago
NsTimeConverter.cs 33ae6e544b [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly 8 years ago
SvcHandler.cs 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 years ago
SvcMemory.cs 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 years ago
SvcSystem.cs 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 8 years ago
SvcThread.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 8 years ago
SvcThreadSync.cs 9b9ead94cd Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag 8 years ago