riperiperi a0e6647860 Compare shader code using a span instead of individual reads. (#917) пре 6 година
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Buffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) пре 6 година
BufferBounds.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory пре 6 година
BufferManager.cs a11f6f5235 Fix some spelling mistakes пре 6 година
IRange.cs 6e092c0558 More code cleanup пре 6 година
IndexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory пре 6 година
MemoryAccessor.cs a0e6647860 Compare shader code using a span instead of individual reads. (#917) пре 6 година
MemoryManager.cs a0e6647860 Compare shader code using a span instead of individual reads. (#917) пре 6 година
PhysicalMemory.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) пре 6 година
RangeList.cs a11f6f5235 Fix some spelling mistakes пре 6 година
ResourceName.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory пре 6 година
VertexBuffer.cs e58b540c4e Add XML documentation to Ryujinx.Graphics.Gpu.Memory пре 6 година