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- using Ryujinx.Common;
- using Ryujinx.Graphics.GAL;
- using Silk.NET.Vulkan;
- using System;
- namespace Ryujinx.Graphics.Vulkan
- {
- static class PipelineConverter
- {
- private const AccessFlags SubpassSrcAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit | AccessFlags.ColorAttachmentWriteBit;
- private const AccessFlags SubpassDstAccessMask = AccessFlags.MemoryReadBit | AccessFlags.MemoryWriteBit | AccessFlags.ShaderReadBit;
- public static unsafe DisposableRenderPass ToRenderPass(this ProgramPipelineState state, VulkanRenderer gd, Device device)
- {
- const int MaxAttachments = Constants.MaxRenderTargets + 1;
- AttachmentDescription[] attachmentDescs = null;
- var subpass = new SubpassDescription()
- {
- PipelineBindPoint = PipelineBindPoint.Graphics
- };
- AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
- Span<int> attachmentIndices = stackalloc int[MaxAttachments];
- Span<Silk.NET.Vulkan.Format> attachmentFormats = stackalloc Silk.NET.Vulkan.Format[MaxAttachments];
- int attachmentCount = 0;
- int colorCount = 0;
- int maxColorAttachmentIndex = -1;
- for (int i = 0; i < state.AttachmentEnable.Length; i++)
- {
- if (state.AttachmentEnable[i])
- {
- attachmentFormats[attachmentCount] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
- attachmentIndices[attachmentCount++] = i;
- colorCount++;
- maxColorAttachmentIndex = i;
- }
- }
- if (state.DepthStencilEnable)
- {
- attachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat);
- }
- if (attachmentCount != 0)
- {
- attachmentDescs = new AttachmentDescription[attachmentCount];
- for (int i = 0; i < attachmentCount; i++)
- {
- int bindIndex = attachmentIndices[i];
- attachmentDescs[i] = new AttachmentDescription(
- 0,
- attachmentFormats[i],
- TextureStorage.ConvertToSampleCountFlags(gd.Capabilities.SupportedSampleCounts, (uint)state.SamplesCount),
- AttachmentLoadOp.Load,
- AttachmentStoreOp.Store,
- AttachmentLoadOp.Load,
- AttachmentStoreOp.Store,
- ImageLayout.General,
- ImageLayout.General);
- }
- int colorAttachmentsCount = colorCount;
- if (colorAttachmentsCount > MaxAttachments - 1)
- {
- colorAttachmentsCount = MaxAttachments - 1;
- }
- if (colorAttachmentsCount != 0)
- {
- subpass.ColorAttachmentCount = (uint)maxColorAttachmentIndex + 1;
- subpass.PColorAttachments = &attachmentReferences[0];
- // Fill with VK_ATTACHMENT_UNUSED to cover any gaps.
- for (int i = 0; i <= maxColorAttachmentIndex; i++)
- {
- subpass.PColorAttachments[i] = new AttachmentReference(Vk.AttachmentUnused, ImageLayout.Undefined);
- }
- for (int i = 0; i < colorAttachmentsCount; i++)
- {
- int bindIndex = attachmentIndices[i];
- subpass.PColorAttachments[bindIndex] = new AttachmentReference((uint)i, ImageLayout.General);
- }
- }
- if (state.DepthStencilEnable)
- {
- uint dsIndex = (uint)attachmentCount - 1;
- subpass.PDepthStencilAttachment = &attachmentReferences[MaxAttachments - 1];
- *subpass.PDepthStencilAttachment = new AttachmentReference(dsIndex, ImageLayout.General);
- }
- }
- var subpassDependency = CreateSubpassDependency();
- fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
- {
- var renderPassCreateInfo = new RenderPassCreateInfo()
- {
- SType = StructureType.RenderPassCreateInfo,
- PAttachments = pAttachmentDescs,
- AttachmentCount = attachmentDescs != null ? (uint)attachmentDescs.Length : 0,
- PSubpasses = &subpass,
- SubpassCount = 1,
- PDependencies = &subpassDependency,
- DependencyCount = 1
- };
- gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
- return new DisposableRenderPass(gd.Api, device, renderPass);
- }
- }
- public static SubpassDependency CreateSubpassDependency()
- {
- return new SubpassDependency(
- 0,
- 0,
- PipelineStageFlags.AllGraphicsBit,
- PipelineStageFlags.AllGraphicsBit,
- SubpassSrcAccessMask,
- SubpassDstAccessMask,
- 0);
- }
- public unsafe static SubpassDependency2 CreateSubpassDependency2()
- {
- return new SubpassDependency2(
- StructureType.SubpassDependency2,
- null,
- 0,
- 0,
- PipelineStageFlags.AllGraphicsBit,
- PipelineStageFlags.AllGraphicsBit,
- SubpassSrcAccessMask,
- SubpassDstAccessMask,
- 0);
- }
- public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd)
- {
- PipelineState pipeline = new PipelineState();
- pipeline.Initialize();
- // It is assumed that Dynamic State is enabled when this conversion is used.
- pipeline.CullMode = state.CullEnable ? state.CullMode.Convert() : CullModeFlags.None;
- pipeline.DepthBoundsTestEnable = false; // Not implemented.
- pipeline.DepthClampEnable = state.DepthClampEnable;
- pipeline.DepthTestEnable = state.DepthTest.TestEnable;
- pipeline.DepthWriteEnable = state.DepthTest.WriteEnable;
- pipeline.DepthCompareOp = state.DepthTest.Func.Convert();
- pipeline.FrontFace = state.FrontFace.Convert();
- pipeline.HasDepthStencil = state.DepthStencilEnable;
- pipeline.LineWidth = state.LineWidth;
- pipeline.LogicOpEnable = state.LogicOpEnable;
- pipeline.LogicOp = state.LogicOp.Convert();
- pipeline.MinDepthBounds = 0f; // Not implemented.
- pipeline.MaxDepthBounds = 0f; // Not implemented.
- pipeline.PatchControlPoints = state.PatchControlPoints;
- pipeline.PolygonMode = Silk.NET.Vulkan.PolygonMode.Fill; // Not implemented.
- pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
- pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
- pipeline.SamplesCount = (uint)state.SamplesCount;
- if (gd.Capabilities.SupportsMultiView)
- {
- pipeline.ScissorsCount = Constants.MaxViewports;
- pipeline.ViewportsCount = Constants.MaxViewports;
- }
- else
- {
- pipeline.ScissorsCount = 1;
- pipeline.ViewportsCount = 1;
- }
- pipeline.DepthBiasEnable = state.BiasEnable != 0;
- // Stencil masks and ref are dynamic, so are 0 in the Vulkan pipeline.
- pipeline.StencilFrontFailOp = state.StencilTest.FrontSFail.Convert();
- pipeline.StencilFrontPassOp = state.StencilTest.FrontDpPass.Convert();
- pipeline.StencilFrontDepthFailOp = state.StencilTest.FrontDpFail.Convert();
- pipeline.StencilFrontCompareOp = state.StencilTest.FrontFunc.Convert();
- pipeline.StencilFrontCompareMask = 0;
- pipeline.StencilFrontWriteMask = 0;
- pipeline.StencilFrontReference = 0;
- pipeline.StencilBackFailOp = state.StencilTest.BackSFail.Convert();
- pipeline.StencilBackPassOp = state.StencilTest.BackDpPass.Convert();
- pipeline.StencilBackDepthFailOp = state.StencilTest.BackDpFail.Convert();
- pipeline.StencilBackCompareOp = state.StencilTest.BackFunc.Convert();
- pipeline.StencilBackCompareMask = 0;
- pipeline.StencilBackWriteMask = 0;
- pipeline.StencilBackReference = 0;
- pipeline.StencilTestEnable = state.StencilTest.TestEnable;
- pipeline.Topology = gd.TopologyRemap(state.Topology).Convert();
- int vaCount = Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
- int vbCount = Math.Min(Constants.MaxVertexBuffers, state.VertexBufferCount);
- Span<int> vbScalarSizes = stackalloc int[vbCount];
- for (int i = 0; i < vaCount; i++)
- {
- var attribute = state.VertexAttribs[i];
- var bufferIndex = attribute.IsZero ? 0 : attribute.BufferIndex + 1;
- pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
- (uint)i,
- (uint)bufferIndex,
- gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
- (uint)attribute.Offset);
- if (!attribute.IsZero && bufferIndex < vbCount)
- {
- vbScalarSizes[bufferIndex - 1] = Math.Max(attribute.Format.GetScalarSize(), vbScalarSizes[bufferIndex - 1]);
- }
- }
- int descriptorIndex = 1;
- pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
- for (int i = 0; i < vbCount; i++)
- {
- var vertexBuffer = state.VertexBuffers[i];
- if (vertexBuffer.Enable)
- {
- var inputRate = vertexBuffer.Divisor != 0 ? VertexInputRate.Instance : VertexInputRate.Vertex;
- int alignedStride = vertexBuffer.Stride;
- if (gd.NeedsVertexBufferAlignment(vbScalarSizes[i], out int alignment))
- {
- alignedStride = BitUtils.AlignUp(vertexBuffer.Stride, alignment);
- }
- // TODO: Support divisor > 1
- pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
- (uint)i + 1,
- (uint)alignedStride,
- inputRate);
- }
- }
- pipeline.VertexBindingDescriptionsCount = (uint)descriptorIndex;
- // NOTE: Viewports, Scissors are dynamic.
- for (int i = 0; i < Constants.MaxRenderTargets; i++)
- {
- var blend = state.BlendDescriptors[i];
- if (blend.Enable && state.ColorWriteMask[i] != 0)
- {
- pipeline.Internal.ColorBlendAttachmentState[i] = new PipelineColorBlendAttachmentState(
- blend.Enable,
- blend.ColorSrcFactor.Convert(),
- blend.ColorDstFactor.Convert(),
- blend.ColorOp.Convert(),
- blend.AlphaSrcFactor.Convert(),
- blend.AlphaDstFactor.Convert(),
- blend.AlphaOp.Convert(),
- (ColorComponentFlags)state.ColorWriteMask[i]);
- }
- else
- {
- pipeline.Internal.ColorBlendAttachmentState[i] = new PipelineColorBlendAttachmentState(
- colorWriteMask: (ColorComponentFlags)state.ColorWriteMask[i]);
- }
- }
- int attachmentCount = 0;
- int maxColorAttachmentIndex = -1;
- for (int i = 0; i < Constants.MaxRenderTargets; i++)
- {
- if (state.AttachmentEnable[i])
- {
- pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.AttachmentFormats[i]);
- maxColorAttachmentIndex = i;
- }
- }
- if (state.DepthStencilEnable)
- {
- pipeline.Internal.AttachmentFormats[attachmentCount++] = gd.FormatCapabilities.ConvertToVkFormat(state.DepthStencilFormat);
- }
- pipeline.ColorBlendAttachmentStateCount = (uint)(maxColorAttachmentIndex + 1);
- pipeline.VertexAttributeDescriptionsCount = (uint)Math.Min(Constants.MaxVertexAttributes, state.VertexAttribCount);
- return pipeline;
- }
- }
- }
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