gdkchan cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368) há 3 anos atrás
..
BackgroundDiskCacheWriter.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
BinarySerializer.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
CompressionAlgorithm.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
DiskCacheCommon.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
DiskCacheGpuAccessor.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) há 3 anos atrás
DiskCacheGuestStorage.cs 2232e4ae87 Vulkan backend (#2518) há 3 anos atrás
DiskCacheHostStorage.cs cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368) há 3 anos atrás
DiskCacheLoadException.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
DiskCacheLoadResult.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
DiskCacheOutputStreams.cs 43ebd7a9bb New shader cache implementation (#3194) há 4 anos atrás
GuestCodeAndCbData.cs 4da44e09cb Make structs readonly when applicable (#4002) há 3 anos atrás
ParallelDiskCacheLoader.cs cedd200745 Move gl_Layer to vertex shader if geometry is not supported (#4368) há 3 anos atrás
ShaderBinarySerializer.cs f4d731ae20 Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124) há 3 anos atrás