riperiperi da073fce61 GPU: Fast path for adding one texture view to a group (#4528) 3 years ago
..
AutoDeleteCache.cs 26bf13a65d Limit texture cache based on total texture size (#4350) 3 years ago
FormatInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 years ago
FormatTable.cs f906eb06c2 Implement a software ETC2 texture decoder (#4121) 3 years ago
ITextureDescriptor.cs 383c039037 shader cache: Fix invalid virtual address clean up (#1717) 5 years ago
Pool.cs efb135b74c Clear CPU side data on GPU buffer clears (#4125) 3 years ago
PoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 years ago
ReductionFilter.cs 92703af555 Address PR feedback 6 years ago
Sampler.cs 99ffc061d3 Optimize Texture Binding and Shader Specialization Checks (#3399) 3 years ago
SamplerDescriptor.cs c30504e3b3 Use a descriptor cache for faster pool invalidation. (#1977) 5 years ago
SamplerMinFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 years ago
SamplerMipFilter.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 years ago
SamplerPool.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 years ago
SamplerPoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 years ago
Texture.cs da073fce61 GPU: Fast path for adding one texture view to a group (#4528) 3 years ago
TextureBindingInfo.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 years ago
TextureBindingsManager.cs 1cca3e99ab GPU: Force rebind when pool changes (#4129) 3 years ago
TextureCache.cs 1fc90e57d2 Update range for remapped sparse textures instead of recreating them (#4442) 3 years ago
TextureCompatibility.cs c3a5716a95 Add copy dependency for some incompatible texture formats (#4380) 3 years ago
TextureComponent.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 years ago
TextureDependency.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 5 years ago
TextureDescriptor.cs f0e27a23a5 Add short duration texture cache (#3754) 3 years ago
TextureDescriptorType.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 years ago
TextureGroup.cs da073fce61 GPU: Fast path for adding one texture view to a group (#4528) 3 years ago
TextureGroupHandle.cs da073fce61 GPU: Fast path for adding one texture view to a group (#4528) 3 years ago
TextureInfo.cs 96cf242bcf Handle mismatching texture size with copy dependencies (#4364) 3 years ago
TextureManager.cs 96cf242bcf Handle mismatching texture size with copy dependencies (#4364) 3 years ago
TextureMatchQuality.cs 0108004691 Prefer truly perfect texture matches over fomat aliased ones (#1754) 5 years ago
TextureMsaaMode.cs 32764f9560 Add XML documentation to Ryujinx.Graphics.Gpu.Image 6 years ago
TexturePool.cs 1fc90e57d2 Update range for remapped sparse textures instead of recreating them (#4442) 3 years ago
TexturePoolCache.cs 3c3bcd82fe Add a sampler pool cache and improve texture pool cache (#3487) 3 years ago
TextureScaleMode.cs 0a80a837cb Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 4 years ago
TextureSearchFlags.cs 96cf242bcf Handle mismatching texture size with copy dependencies (#4364) 3 years ago
TextureTarget.cs f0b00c1ae9 Fix TXQ for 3D textures. (#2613) 4 years ago
TextureViewCompatibility.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 years ago