ClassId.cs 289 B

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  1. namespace Ryujinx.Graphics.Gpu
  2. {
  3. /// <summary>
  4. /// GPU engine class ID.
  5. /// </summary>
  6. public enum ClassId
  7. {
  8. Twod = 0x902d,
  9. Threed = 0xb197,
  10. Compute = 0xb1c0,
  11. InlineToMemory = 0xa140,
  12. Dma = 0xb0b5,
  13. GPFifo = 0xb06f
  14. }
  15. }