gdkchan 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) %!s(int64=4) %!d(string=hai) anos
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AluOperation.cs 60db4c3530 Implement a Macro JIT (#1445) %!s(int64=5) %!d(string=hai) anos
AluRegOperation.cs 60db4c3530 Implement a Macro JIT (#1445) %!s(int64=5) %!d(string=hai) anos
AssignmentOperation.cs 60db4c3530 Implement a Macro JIT (#1445) %!s(int64=5) %!d(string=hai) anos
IMacroEE.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
Macro.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
MacroHLE.cs 82cefc8dd3 Handle indirect draw counts with non-zero draw starts properly (#2593) %!s(int64=4) %!d(string=hai) anos
MacroHLEFunctionName.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
MacroHLETable.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
MacroInterpreter.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
MacroJit.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos
MacroJitCompiler.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) %!s(int64=4) %!d(string=hai) anos
MacroJitContext.cs 8e1adb95cf Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) %!s(int64=4) %!d(string=hai) anos